Permanent Allies

Mehaha123

Chieftain
Joined
Nov 22, 2011
Messages
23
Location
USA, Pennsylvania
Me & two of my friends are about to start a game online & I was wondering if there was anyway to have the three of us two have one symoltanious alliance just like a permanent alliance, but with three people.
 
Sure...set yourself up as a team. Basically works just like a PA. In the setup screen, you should be able to set the Team Number to be the same. For instance, all 3 of you are Team 1
(by the way, I recommend that you look up what you used to describe "alliance")
 
Thanks for the quick reply! We thought of that, but we also wanted to play earth 18civ which we can't do that on (Sadly), but thabks for your help. We were hoping to make one in the game.
 
Have you tried using the Custom Scenario options?

If the game is already started, that might be trickier. You could try saving the game in WB. Open the WB file in Notepad and edit the team numbers there for your Civs, making them all the same. You then have to play that WB file as a scenario. You start at the same date, but accrued research, GPPs and gold or reset to zero.
 
Okay..I just tested this out for you. No, Custom Scenario does not work, but this approach should work.

Find the Earth18 WB file. The file is actually located in the vanilla Civ IV directory under the folder "Public Maps". Create a copy of this file, so that you don't jack up the original save file.

Open the copied WB file in Notepad. If you scroll down a little bit you will start to see the Civilizations listed. Each Civ has a Team Number (e.g., Team=0). For each of the playable Civs you guys are playing, set this number to the same.

You can now play this in BTS and should see the copied scenario there. Ofc, that approach would be for a new game. For an existing game, you will have to save your current game off as a WB file and edit in NotePad as I described, with the noted shortcomings. Probably best to just start a new game.

Also, not sure what difficulty you folks play on, but I recommend increasing the difficulty. For the Team dynamic, there is some adjustment to tech rates, but ultimately the fact that yall can tag team on research means that you will finish off techs much sooner than normal. You also start with all starting techs of the different Civs in the Team. Plus, you can plan tactical combined attacks that the AI just won't handle and dole out the wonders to build. Another option is to create AI Teams.
 
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