Doesn't mean I have to like itExcept Persia historically has a tendency to make Persia great again and the UA handles it the best imo.
Doesn't mean I have to like itExcept Persia historically has a tendency to make Persia great again and the UA handles it the best imo.
The idea of the strategy is that it is going to pay off in the classical/medieval era. Yes your turn 63 will be better with pure authority, I'm not going to argue otherwiseI had the artist policy (A opener - just in time to killa barbarian and a camp close, T opener, tribute - not many CS nearby, but I wanted the yelds before wasting border growth, artist was the order afak), and the pantheon was the Expanse one. Notice I had 4 policies in both screenshots.
FWIW I think going for the +10 HP healed in friendly territory is the best for early war. Everything heals so fast, and immortals become even more terrifying.The second time Brazil got Expanse, and I went for the faith on mines one aiming at conquering an holy city instead:
Hey, that's my design you're bashingI dislike the UB. Its boring and rather weak, hardly worth building in cities that don't need a courthouse. If you want more golden ages, just go for some wonders
It is, I mostly meant +1 movement for siege is great, as they can move and shoot in the same turn.Infidel, are you sure the +15% is not just additive, like most other bonuses? A 15% bonus for siege units, that already receive like 200% bonuses shouldn't be very relevant.
Oh, yeah, but Sweden does that 24/7.It is, I mostly meant +1 movement for siege is great, as they can move and shoot in the same turn.
Courthouse replacement is a great idea, that part should stay. Its effect is just too weak IMO. I'd make the building grant +% to something during golden ages, so it rewards my golden ages, rather than help me establish more. With a 50% bonus from the UA its not hard to keep golden ages for most of the time.Hey, that's my design you're bashing
Honestly, though, the Satrap court is not very memorable, but having it as a courthouse makes sense to me.
Think that might be Persia's problem in general, they're not very memorable.
You can time it with great artists or the grand temple. Even the AI does a good job of timing golden ages, the Persian UA is very strong, one of the best warmonger UAs in my opinion.Except again - you can't time it
Sounds like Persia needs a full rework. If the UB is not even worth building that is a complete failure. My take:
UA- +50% length of golden ages and golden age triggers WLTKD in all cities for the duration of the golden age.
UB- Heroic Epic replacement
GAP/pop, +gold/pop,+2 writing slots (+production when themed)
-25% Golden Age cost.
Culture/Science bonus in all cities during
WLTKD, and +1 movement and +25% CS for all units while capital has WLTKD.
UU- imortal is fine.
This new UA/UB combo would fix the problem of golden age points from tourism being minimal, allows Persia more control of when they get the combat bonus, and gives them the production/culture/science they currently lack.
It also better synergizes with wonders/policies/beliefs/UB which give golden age points by making golden ages cheaper.
Persia can choose to go artistry for more and better golden ages or fealty for better wide infrastructure and WLTKD bonus.
Opponents can try to deny Persia the combat bonus by refusing to trade, and you can tell when they have the combat bonus if you have a spy in their capital.
P.S. Combat bonus is 25% because units cannot gain morale promotion.