I've seen alot of ideas about adding/changing some of the base units we have on Col. One of my ideas is as follows.
Petty Criminal; add the ability to go into other territories(ie; indians, other euros) and once on a Settlment tile, they have an ability they could use, to 'steal' from that group. Alittle bit of gold, or maybe, if there is a treasure unit in the city, a very small chance to turn that unit over to the controler of the criminal.
IS(the servant) Be the only unit to learn from natives, IE; Free Colonist couldnt beable too, they would have to go to school. This idea comes from the fact that we can not add units into the game, so, we do not have any slave units, so, the servants are our unit that must represent this idea, so, they can not learn from school(or if they do, only basic things like, farmer or fisherman or lumberjack)
Opinions?
Petty Criminal; add the ability to go into other territories(ie; indians, other euros) and once on a Settlment tile, they have an ability they could use, to 'steal' from that group. Alittle bit of gold, or maybe, if there is a treasure unit in the city, a very small chance to turn that unit over to the controler of the criminal.
IS(the servant) Be the only unit to learn from natives, IE; Free Colonist couldnt beable too, they would have to go to school. This idea comes from the fact that we can not add units into the game, so, we do not have any slave units, so, the servants are our unit that must represent this idea, so, they can not learn from school(or if they do, only basic things like, farmer or fisherman or lumberjack)
Opinions?