PH15: Every One is Special This is the culmination of my SE mini-series. First there were priests in PH10, then came merchants in PH11, spies and artists were for PH12, while the finished-without-me PH13 focused on scientists and engineers. Finally, in this last game, we look at all of the Great People PH15: Every One is Special Leader: Pericles of the Greeks Rivals: 5 (Mehmed, pacal, biz, boudica, qsh) Difficulty: Monarch Map: Pangea, Natural Shoreline, Low Sea Level Size: Standard Speed: Normal VC: All Enabled Variant Rule: * No-Cottage SE. The only exception is the capital. It may be cottaged, but may never generate GPPs (which includes those from wonders!) * 8CC. The Greek Confederacy can only control eight (8) city-states, one dedicated to each Great Person, including Spy, Engineer, Merchant, Scientist, Artist, Priest, General as well as Athens, our capital. The GG city may ONLY build units or military-related buildings, i.e., Barracks, Stables, West Point, etc. Note: other cities can build these things, too, but the GG-city can ONLY build them. * Each city will have a lag time before they must declare what kind of city they are, i.e., Spy, Merchant, etc. How long? I don't know yet ~ * Every Great Person we get can only be merged with its proper city. * We must build The Parthenon. Slots are open for the first five sign-ups! Roster: pholkhero OPEN OPEN OPEN OPEN OPEN Some of you may have a space reserved ~ remind me if you do!