cool.sound
Chieftain
and one more
Thorik:
use your text editor or WB: go to X=0,Y=0 and remove the line "ScriptData=EuropeXL".
This line causes the replacing of Civs and units to their position given in the Misc/StartingPoints.xml.
sorry, I forgot to mention that before.
Thanks for creating this fantastic mod. It got me back into CIV IV again.
The time between turns on a large map can get quite long later in the game. Does anyone know what the bottleneck is? My system is far above the minimum requirements in terms of RAM, CPU, graphics card, etc.
I am not using the highest graphics settings and I used the options to turn off things like display enemy moves and so forth.
I am about to buy a new laptop and was wondering what, if anything, would help the most to speed things up. For example, if I go above 8 GB RAM or install the game on an SSD instead of an HD or spend the extra money for a faster i7 chip, what would make the most difference?
Thanks for creating this fantastic mod. It got me back into CIV IV again.
The time between turns on a large map can get quite long later in the game. Does anyone know what the bottleneck is? My system is far above the minimum requirements in terms of RAM, CPU, graphics card, etc.
I am not using the highest graphics settings and I used the options to turn off things like display enemy moves and so forth.
I am about to buy a new laptop and was wondering what, if anything, would help the most to speed things up. For example, if I go above 8 GB RAM or install the game on an SSD instead of an HD or spend the extra money for a faster i7 chip, what would make the most difference?
Noticed that, too. One reason could be, that there are lots of water tiles on this map. If all of these water tiles were land, hundreds of cities more would have to be processed each turn. On this map, no huge stacks wander around in multisided complex coalition wars to the outerlast angle of the map. (And it's a beautiful map, anyway! Recommend!)Turn times on the huge Eastern Mediterraneum map, for instance, are considerably faster than XL or 18Civs+barbs. Playing with fewer Civs would certainly help.
LDC: no clue. really.
I don't use SorenRand in any of the other modded python files.
But I am curious: in which state is the game: Your latest tech? Your current era?
Imp. Knoedel had almost the same problem too. I think, when he reinstalled BTS, it worked then.