Where is the mod ? You say "here's a mod" but you didn't attach anything or link to anything, I assume by mistake.Hi, here's a mod a certain Eternal Rival of mine made, but he can't get it to work. Any tips?
I was pretty sure I did attach the file, but... Alright, let's try again.
Security Token is missing, I cannot upload Zip File of mod.
<File md5="0D5FF887C8705B555E532ABUILDazure" import="0">XML/Buildings.xml</File>
<File md5="5ACEA46E4FC7246066614D332A6azure" import="0">XML/Civilization.xml</File>
<File md5="4EEC117D0D2ACE275DBB014D488azure" import="0">XML/DiplomacyResponses.xml</File>
<File md5="C6CEEDWCEAACE378DC0FA482B16azure" import="0">XML/Leader.xml</File>
<File md5="BE86344ACEA61A9E279EEC1C5F8azure" import="0">XML/Trait.xml</File>
<File md5="EB0E56EA4BE66938E1342400000azure" import="0">XML/Units.xml</File>
[COLOR="Red"]<File md5="E569999966938E13424D4884Pinkiepi" import="0">MUS/PinkiepiPeace.mp3</File>
<File md5="E566666E66938E13424D4884Pinkiepi" import="0">MUS/PinkiepiWar.mp3</File>[/COLOR]
<Actions>
<OnModActivated>
<UpdateDatabase>XML/Buildings.xml</UpdateDatabase>
<UpdateDatabase>XML/Civilization.xml</UpdateDatabase>
<UpdateDatabase>XML/Leader.xml</UpdateDatabase>
<UpdateDatabase>XML/Trait.xml</UpdateDatabase>
<UpdateDatabase>XML/Units.xml</UpdateDatabase>
[COLOR="Red"]<UpdateDatabase>XML/GameInfo/CIV5IconTextureAtlases.xml</UpdateDatabase>
<UpdateDatabase>XML/GameInfo/Pinkie_Scene.xml</UpdateDatabase>[/COLOR]
<UpdateDatabase>XML/DiplomacyResponses.xml</UpdateDatabase>
[COLOR="Red"]<UpdateDatabase>XML/Religion.xml</UpdateDatabase>
<UpdateDatabase>Pinkie/Pinkie.xml</UpdateDatabase>[/COLOR]
</OnModActivated>
</Actions>
<Building_Flavors>
<Row>
<BuildingType>BUILDING_WALLS_OF_BABYLON</BuildingType>
<FlavorType>FLAVOR_CITY_DEFENSE</FlavorType>
<Flavor>40</Flavor>
</Row>
</Building_Flavors>
<Language_en_US>
[COLOR="Red"] <Row Tag="TXT_KEY_BUILDING_WALLS_OF_BABYLON_DESC">[/COLOR]
<Text>Partyhouse</Text>
<Plurality>2</Plurality>
</Row>
<Row Tag="TXT_KEY_CIV5_PINKIE_PARTYHOUSE_TEXT">
<Text><!-- Add Civilopedia text here --></Text>
</Row>
<Row Tag="TXT_KEY_CIV5_PINKIE_PARTYHOUSE_STRATEGY">
<Text>The Partyhouse is a large public building designated to be used in Parties, boosting Happiness, Worker Speed, Worker Happiness, and overall Production.</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_PINKIE_PARTYHOUSE_INFO">
<Text>The Partyhouse is a House for Parties.</Text>
</Row>
</Language_en_US>
<GameData>
<IconTextureAtlases>
<Row>
<Atlas>CIV_COLOR_ATLAS_LEGENDS</Atlas>
<IconSize>256</IconSize>
<Filename>[COLOR="Red"]AceAtlas256.dds[/COLOR]</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
which I do not think matches up with anything anywhere in the mod.<ArtDefineTag>Equestria_Pinkie_Scene.xml</ArtDefineTag>
is defined anywhere within the XML of the mod.<DawnOfManAudio>AS2D_DOM_SPEECH_EQUESTRIA</DawnOfManAudio>
[8381.531] Database::XMLSerializer (XML/Civilization.xml): Duplicate column names detected in <Row>. Name: Row, Value:
[8394.265] Invalid Reference on Buildings.IconAtlas - "CIV_COLOR_ATLAS_LEGENDS" does not exist in IconTextureAtlases
[8394.265] Invalid Reference on Buildings.BuildingClass - "BUILDINGCLASS_MARKETP" does not exist in BuildingClasses
[8394.531] Invalid Reference on Buildings.Strategy - "TXT_KEY_BUILDING_PARTYHOUSE_STRATEGY" does not exist in Language_en_US
[8394.593] Invalid Reference on Buildings.Civilopedia - "TXT_KEY_CIV5_BUILDINGS_PARTYHOUSE_TEXT" does not exist in Language_en_US
[8394.671] Invalid Reference on Buildings.Description - "TXT_KEY_BUILDING_PARTYHOUSE" does not exist in Language_en_US
[8395.781] Invalid Reference on Leaders.IconAtlas - "PINKIE_LEADER_ATLAS" does not exist in IconTextureAtlases
[8397.046] Invalid Reference on Units.UnitFlagAtlas - "PINKIE_UNIT_FLAG_ATLAS" does not exist in IconTextureAtlases
[8397.046] Invalid Reference on Units.UnitFlagAtlas - "PINKIE_UNIT_FLAG_ATLAS" does not exist in IconTextureAtlases
[8397.046] Invalid Reference on Units.IconAtlas - "PINKIE_UNIT_ATLAS" does not exist in IconTextureAtlases
[8397.046] Invalid Reference on Units.IconAtlas - "PINKIE_UNIT_ATLAS" does not exist in IconTextureAtlases
Is caused by this in the XML/Civilization.xml file. The </Text> closer is missing:[8381.531] Database::XMLSerializer (XML/Civilization.xml): Duplicate column names detected in <Row>. Name: Row, Value:
<Row Tag="TXT_KEY_CIV5_DAWN_EQUESTRIA_TEXT">
<Text>Hi there! It's me, Pinkie Pie! I like cake, and parties, and balloons, and parties, but what I really, really love is to see everypony smile! One day, I woke up in a strange new place, with a bunch of new friends calling me their new leader! I promise to do the best I can, and to be the best Princess ever!
</Row>
is non-existant in the <BuildingClasses> table, so causes the building to fail.<BuildingClass>BUILDINGCLASS_MARKETP</BuildingClass>
is reporting this problem.[8394.265] Invalid Reference on Buildings.BuildingClass - "BUILDINGCLASS_MARKETP" does not exist in BuildingClasses
<BuildingClasses>
<Row>
<Type>[color="red"]BUILDING_PARTYHOUSE[/color]</Type>
<DefaultBuilding>NONE</DefaultBuilding>
<Description>TXT_KEY_BUILDING_PARTYHOUSE</Description>
</Row>
</BuildingClasses>
<BuildingClasses>
<Row>
<Type>[color="blue"]BUILDINGCLASS_PARTYHOUSE[/color]</Type>
<DefaultBuilding>NONE</DefaultBuilding>
<Description>TXT_KEY_BUILDING_PARTYHOUSE</Description>
</Row>
</BuildingClasses>
and also change in the Civilization.xml so that you have the following:<BuildingClass>BUILDINGCLASS_PARTYHOUSE</BuildingClass>
<Civilization_BuildingClassOverrides>
<Row>
<CivilizationType>CIVILIZATION_EQUESTRIA</CivilizationType>
<BuildingClassType>BUILDINGCLASS_PARTYHOUSE</BuildingClassType>
<BuildingType>BUILDING_PARTYHOUSE</BuildingType>
</Row>
</Civilization_BuildingClassOverrides>
[8394.265] Invalid Reference on Buildings.BuildingClass - "BUILDINGCLASS_MARKETP" does not exist in BuildingClasses
[8394.531] Invalid Reference on Buildings.Strategy - "TXT_KEY_BUILDING_PARTYHOUSE_STRATEGY" does not exist in Language_en_US
[8394.593] Invalid Reference on Buildings.Civilopedia - "TXT_KEY_CIV5_BUILDINGS_PARTYHOUSE_TEXT" does not exist in Language_en_US
[8394.671] Invalid Reference on Buildings.Description - "TXT_KEY_BUILDING_PARTYHOUSE" does not exist in Language_en_US
being stated in <BuildingClasses>, and within <Buildings> there is this:<Description>TXT_KEY_BUILDING_PARTYHOUSE</Description>
<Description>TXT_KEY_BUILDING_PARTYHOUSE</Description>
<Civilopedia>TXT_KEY_CIV5_BUILDINGS_PARTYHOUSE_TEXT</Civilopedia>
<Strategy>TXT_KEY_BUILDING_PARTYHOUSE_STRATEGY</Strategy>
<Help>TXT_KEY_BUILDING_PARTYHOUSE_HELP</Help>
<Language_en_US>
<Row Tag="TXT_KEY_BUILDING_PARTYHOUSE_NAME">
<Text>Partyhouse</Text>
<Plurality>2</Plurality>
</Row>
<Row Tag="TXT_KEY_CIV5_PINKIE_PARTYHOUSE_TEXT">
<Text><!-- Add Civilopedia text here --></Text>
</Row>
<Row Tag="TXT_KEY_CIV5_PINKIE_PARTYHOUSE_STRATEGY">
<Text>The Partyhouse is a large public building designated to be used in Parties, boosting Happiness, Worker Speed, Worker Happiness, City Defense, and overall Production.</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_PINKIE_PARTYHOUSE_INFO">
<Text>The Partyhouse is a House for Parties.</Text>
</Row>
</Language_en_US>
[8394.265] Invalid Reference on Buildings.IconAtlas - "CIV_COLOR_ATLAS_LEGENDS" does not exist in IconTextureAtlases
[8395.781] Invalid Reference on Leaders.IconAtlas - "PINKIE_LEADER_ATLAS" does not exist in IconTextureAtlases
[8397.046] Invalid Reference on Units.UnitFlagAtlas - "PINKIE_UNIT_FLAG_ATLAS" does not exist in IconTextureAtlases
[8397.046] Invalid Reference on Units.UnitFlagAtlas - "PINKIE_UNIT_FLAG_ATLAS" does not exist in IconTextureAtlases
[8397.046] Invalid Reference on Units.IconAtlas - "PINKIE_UNIT_ATLAS" does not exist in IconTextureAtlases
[8397.046] Invalid Reference on Units.IconAtlas - "PINKIE_UNIT_ATLAS" does not exist in IconTextureAtlases
We all really try to help with every problem, but did you or him even bother reading a tutorial or having a look at other mods?Also, if the icon isn't that important, how can he skip over that and use the icons of a Civ already in the game? Or just some circle thing?
It ought to since those are the only errors being reported in the logs.So, fixing all of these will let the mod work?
You can always borrow Icons from the pre-existing stuff Firaxis supplied.Also, if the icon isn't that important, how can he skip over that and use the icons of a Civ already in the game? Or just some circle thing?
<IconAtlas>BW_ATLAS_1</IconAtlas>
<PortraitIndex>19</PortraitIndex>
<PortraitIndex>0</PortraitIndex>
<IconAtlas>CIV_COLOR_ATLAS</IconAtlas>
<AlphaIconAtlas>CIV_ALPHA_ATLAS</AlphaIconAtlas>
<UnitArtInfo>ART_DEF_UNIT_KNIGHT</UnitArtInfo>
<UnitFlagIconOffset>25</UnitFlagIconOffset>
<IconAtlas>UNIT_ATLAS_1</IconAtlas>
<PortraitIndex>26</PortraitIndex>