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Pirate Fortresses fire on own ships?

Discussion in 'Civ4Col - Age of Discovery II' started by DodgyDave, Apr 14, 2009.

  1. DodgyDave

    DodgyDave Chieftain

    Joined:
    Sep 8, 2006
    Messages:
    169
    I have build a few Fortresses for better defence, just in case, but now one of my small ships, have been fired on twice, while its moving around, moving goods... by my own Fortresses?

    ok, either Pirates should not be able to make Fortresses or they should at least not fire on their own ships :)
     
  2. PrinzMyshkin

    PrinzMyshkin Chieftain

    Joined:
    Mar 16, 2009
    Messages:
    285
    Location:
    Antarctica
    Good catch! :)
     
  3. Dale

    Dale Chieftain

    Joined:
    Mar 14, 2002
    Messages:
    6,986
    Fixed for 1.10.
     
  4. DodgyDave

    DodgyDave Chieftain

    Joined:
    Sep 8, 2006
    Messages:
    169
    Great Mod you have made Dale, cant play without it anymore :)

    question, will you be changing it a bit for Pirates, so they can either make 3 kinds of ships, small, medium and large?

    Pirate Brig, can attack, but lower its attack to 2, but increase its speed 1 point... this way you can attack with them, but they are not ideal...

    Pirate Ship, Galleon reduce its attack to 4, increase speed and still able to attack...

    Pirate Frigate, as with others reduce attack, increase speed...

    now reasons the two bigger dont fight as well, is it takes quite trained crew to operate them, so pirates should focus on hit and run, so better move... at least my view on it :)

    or guidence on how to change the ships and add the Pirate frigate, so they are like that in my games at least :)
     

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