noto2
Emperor
- Joined
- Jul 11, 2008
- Messages
- 1,715
So I made an earlier thread about the barbs in this game... I was shocked when I saw armies of 4-5 barbarians attacking my cities at turn 30 and pillaging improvements because in Civ4 you have a lot longer than 30 turns before that stuff happens on that massive a scale.
Anyway, I managed to deal with it and adjust. I built triremes to protect my fish, etc, in the classic age and dealt with the barbarian galleys, which was comparable to Civ4.
But now I'm in the industrial era, it's the 19th century, I have ironclads...and still...the damn pirates...wow!!! I have trade routes with another continent and they keep getting plundered, there is so much fog of war because it's the entire friggin ocean we're talking about. Every turn I send frigates around and sink barbarian pirate ships and caravels, and yet every turn more spawn and interfere with my trade routes.
I even just simply started trading with my own coastal cities to avoid that problem, and yet the barbs still manage to spawn in the fog, sail to my coast, and wreck my trade routes before I have time to move a frigate to deal with it.
How the hell does anyone maintain sea trade routes in this game?? Do you spend 4 minutes every turn doing search and destroy missions with a fleet of a dozen frigates? Is that the only way to do it? Because if that's so, I'm really not looking forward to that. I don't want to spend 50% of my game time blowing up pirate ships.
Is there something I'm missing? Why are there so many barbarian pirate ship spawns, even in the 19th century?
I'm not complaining that my ships can defeat them, I'm complaining about the time consumption of micro-managing search and destroy missions every damn turn to deal with the ridiculous amount of ship spawning, like 2-3 per turn.
Anyway, I managed to deal with it and adjust. I built triremes to protect my fish, etc, in the classic age and dealt with the barbarian galleys, which was comparable to Civ4.
But now I'm in the industrial era, it's the 19th century, I have ironclads...and still...the damn pirates...wow!!! I have trade routes with another continent and they keep getting plundered, there is so much fog of war because it's the entire friggin ocean we're talking about. Every turn I send frigates around and sink barbarian pirate ships and caravels, and yet every turn more spawn and interfere with my trade routes.
I even just simply started trading with my own coastal cities to avoid that problem, and yet the barbs still manage to spawn in the fog, sail to my coast, and wreck my trade routes before I have time to move a frigate to deal with it.
How the hell does anyone maintain sea trade routes in this game?? Do you spend 4 minutes every turn doing search and destroy missions with a fleet of a dozen frigates? Is that the only way to do it? Because if that's so, I'm really not looking forward to that. I don't want to spend 50% of my game time blowing up pirate ships.
Is there something I'm missing? Why are there so many barbarian pirate ship spawns, even in the 19th century?
I'm not complaining that my ships can defeat them, I'm complaining about the time consumption of micro-managing search and destroy missions every damn turn to deal with the ridiculous amount of ship spawning, like 2-3 per turn.