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Planned upcoming GOTMs

Discussion in 'Civ2 - Game of the Month' started by Ali Ardavan, Jun 3, 2014.

  1. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    I decided to start this thread to give regular players a chance to inject their ideas into my future planning and also give occasional players a chance to plan ahead.

    This is somewhat similar to "Future GOTM Map suggestions" thread. The main difference is that what gets announced here is already planned and any suggestions would be tweaks.

    If you have ideas for future GOTMs put them in that thread. If you would like to prepare and present a future GOTM, you are welcome (and encouraged) to do so.
     
  2. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    EC and green-star-enthusiasts dream game:
    3-4 players on a normal game generated map with restarts off.
     
  3. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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  4. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    To commemorate the 75th anniversary of the start of WW2 we will play the WW2 scenario that shipped with the game.

    We will likely play as Axis, with allies and Russians as the next possible choices.
     
  5. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    There will not be any October 2014 GOTM to allow the players sufficient time to finish the world war scenarios being played in the two previous months.
     
  6. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    After two world war scenarios we will be playing a normal game again. 6 players (purple missing) on normal size game generated map. The game will be posted within a few days.
     
  7. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    We will be playing as Sioux on a gigantic map of the world. The map will be one of the following three, all designed by various Civ fanatics:

    A map designed by Denis Kozhin: 128x254 = 32512 tiles
    A map designed by Julius Brenzaida: 127x230 = 29,210 tiles
    A map designed by Yagoda: 144x227 = 32,688 tiles

    The game will be posted within a few days.
     
  8. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    Time for another scenario. We will be playing the Rome scenario that shipped with the original game.
     
  9. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    Playing as Americans on a game-generated 60x100 map. 7 civs. Restarts off.
     
  10. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    I currently have a serious case of the flu. The new GOTM will be posted as soon as I am functional.
     
  11. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    I am currently traveling with Internet access limited to my phone. The June GOTM will be posted by next Monday June 8th
     
  12. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    100x100 game generated map with only 3 players and restarts on.
    Starting position will be suitable for OCC.
     
  13. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    The Pacific Islander

    The human player starts in the pacific halfway between Australia and Hawaii on a small island. There are plenty of nearby small islands, some are trireme reachable but many are not.

    The map is the large map of the Pacific that shipped with the game with small modifications made by me near player starting locations.

    The rivals are Russians, Japanese, Aztecs, Chinese, English, and Sioux. English start in Australia; others in their proper geographical location.
     
  14. grigor

    grigor Chieftain

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    Oh boy! I love World Map games.

    I once tried a start on Easter Island (one-square hill, no trireme access or specials). It was not a success.
     
  15. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    So do I.

    I once tried 1-tile Hawaii on a world map but since the beginning the goal was OCC. As luck would have it, I had access to only 1 special and it was a fish. My shields output was 1 before Republic and 0 afterwards (support for my boat). Needless to say King Richard's was a top priority in that game. My allies were generous and nobody bothered with me so I managed to win regardless.

    I bet you were not trying OCC.
     

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