primem0ver
Emperor
It has been a really long time since I played around with terrain graphics files in the base FPK archives and terrain coding so I have forgotten how much of it works.
I have long wanted to create an "elevated" terrain for places like Tibet and Colorado/Utah/Nevada etc... and I am wondering if this is possible. In the past I tried and failed at various ideas but I overlooked one possibility: I was just thinking today that if it is possible to reuse an elevated version of the "coast" graphics but recolor them with a rocky texture rather than sand (and make sets for each basic terrain type); and then call them a "plateau" terrain, then it might be possible to create a highland terrain. So there would be another (easily visible...but oh well) elevation level for highland terrains. Below the plateau tile would be the regular terrain and above would be the highlands (highlands plains, highland grassland, etc...). For those of you more familiar with the terrain and graphics mechanics, is this remotely possible?
I have long wanted to create an "elevated" terrain for places like Tibet and Colorado/Utah/Nevada etc... and I am wondering if this is possible. In the past I tried and failed at various ideas but I overlooked one possibility: I was just thinking today that if it is possible to reuse an elevated version of the "coast" graphics but recolor them with a rocky texture rather than sand (and make sets for each basic terrain type); and then call them a "plateau" terrain, then it might be possible to create a highland terrain. So there would be another (easily visible...but oh well) elevation level for highland terrains. Below the plateau tile would be the regular terrain and above would be the highlands (highlands plains, highland grassland, etc...). For those of you more familiar with the terrain and graphics mechanics, is this remotely possible?