Backstabber posted a game which turns out to be a very interesting challenge. http://forums.civfanatics.com/showthread.php?t=410045 Emperor, isolation, he's semi-stalled his economy in late early game. My challenge: Can you win liberalism? Can you win the astronomy race? How soon can you reach tech parity? You must play from that first save, not the 4000 BC. And you're not allowed to use knowledge from previous runs, you should play as you would expect on emperor difficulty Decisions: 1) various micromanagement decisions 2) tech path (for example I skip AH until after monarchy) 3) great people - how will you choose to use them? (my last run I went golden age before academy) 4) which additional cities do you build/extra pop do you grow using hereditary I've done about 4 runs so far. My latest strategy/tactics: delete lots of units, use a lot of workers to fogbust. finish fishing, polytheism, priesthood, monarchy, code of laws. Skip alphabet for now Only settle nearby commerce cities and where the existing settler currently is. HR is too expensive. Except at the capital. Far cities = too much maintenance. Try not to use hereditary rule to run more specialists. Plains riverside cottages, to help keep cities smaller. Don't settle the south pigs until we're close to astronomy.