alpaca
King of Ungulates
- Joined
- Aug 3, 2006
- Messages
- 2,322
Play With Me: Rome - infinite style
I decided to start my first public game, which might be interesting for people who want to learn how to implement an ICS - infinite city sprawl for those of you not in the know of weird acronyms - strategy effectively. For this game, I chose to try the Romans, because I haven't played with them so far and somebody recently posted a thread asking for suggestions for them (so here is your suggestion). The aim of this game is not necessarily to win, but to get an economy that's as strong as possible (because winning is essentially easy). In the end, I will probably go for a Robot Victory or fly to Alpha Centauri. In case you want to go directly to the ICS part, it will end up in part 2 or part 3.
Augustus is probably not the best choice for an ICS strategy but I'm tired of going for horsemen and want to see how the legions fare. Again, you might argue that a horse rush and such would be more effective and I would agree, but I don't want to do it. The Roman unique ability, adding +25% production if you create a building that already exists in Rome, also sounds nice for an ICS game.
The settings are standard pangaea, Immortal difficulty.
Here are the different parts:
Part 1: This post.
Part 2
Part 3
Part 4
Part 5 (final)
The starting position
Sweet
I start in plains, next to a river, with gems and ivory nearby. The gems are especially good because I want to go for Iron Working immediately, and mining lets me hook them up. This starting position may not look like anything special on paper but it's actually really strong. The two deer tiles both yield FFHG, three resources + gold, which means I'll have a strong production start without sacrificing growth.
My initial plan is to produce a scout, then a worker. I want to pick up Liberty before I build my first settler. Tech-wise I will try to get Iron Working ASAP and have a settler ready to settle a spot with a lot of iron if I don't have it near either of my first two cities.
The first few turns
Ugh, an encampment! And so close to Rome! I would like to go scouting a bit more but it seems like I have to whack them before they start spawning additional units. I also found the Grand Mesa, a nice spot to chill when you're stressed out from world conquest.
My scout pupped ancient ruins and guess what he found: My first policy! I decide to grant my citizens some more liberties and start building a settler the turn Rome hits size 2. The first civ I meet is Ramesses. I like starting next to Ramesses, he usually pumps out some wonders and doesn't expand viciously. Did I mention that these wonders will probably make a fine addition to my empire?
I also found a very, very sweet spot for a city that will likely become my science center. Silver, twice cotton, gems and a lot of jungles that will be extra-nice with a university. Besides, did you know that settling on a cow will give the city square an additional food? Settling next to a mountain also virtually guarantees I can pick up Macchu Picchu which is good for an ICS strategy.

Oh noes, it's Darius. Well, just another victim for my impeccable legions. He did offer me a pact of cooperation, though. Hmm... he'll probably break it once I settle within about 20 tiles of his capital. I hope he doesn't attack Genoa before I can take him down - Rome has relied on food imports in real life, which is something I definitely want to emulate.
It looks like I live on a kind of peninsula. Only time and some more scouting will tell how large it is, but it'll guarantee me some space to expand into for times to come. I'm tempted to set up this river/mountain range as my natural frontier but that depends on how friendly Darius will react to me settling there.
The second city and beyond
Finally, Antium is settled. I already started researching Iron Working but it's one of the more expensive techs and will take some 25 turns. As promised, the cows yield an extra food, being domesticated animals now
I'm going to buy two tiles to get the gems at some later point because cultural expansion will take a while (I'm going to build a worker in both cities).
I kind of expected Ramesses to be somewhere near and, of course, he complained about settling anywhere within two million kilometres of Thebes. The AI will usually do that on Immortal and it's almost impossible to avoid unless you want to stay really very small indeed. So I don't usually bother.
Much to my dismay, the government in Rome decided to claim ivory, even though they don't know how to hunt 'lephants yet, much to my dismay. The city has a very nice production so I'll set up a monument and do something I don't usually do: Build a barracks first, to power up my Legionaries. I'm also going to chop those deer forests for some extra hammers.
Quite contrary to reality, the game seems to think I don't like shiny things. SHIIIINYYY!!
I found Thebes, it was closer than I thought. Rome is being pestered by barbarians from the north. I'll keep my warrior in Antium just in case Ramesses decides to do something inconsiderate and mean with his war chariots.
Now there's a lot of encampments, and I'm not even playing with Raging Barbarians. My tech pace is slowly increasing after both cities grew in size, and I'm happy to find another maritime CS. Helsinki cleared that encampment, too. Rome switched to a settler so I have one ready in case I don't have any iron nearby.
My second policy is Citizenship. In itself, the +25% worker speed is ok, but it's actually just a stepping stone to Meritocracy, which is worth basically 1 happiness per city and will combine with the Forbidden Palace to dampen the effects of number of cities on happiness.
While Rome finally claimed their gems, I met Bismarck. Let's hope he's far away so I can sell him things. He did offer me a PoC, which I accepted. He also offered me a pact of secrecy against Ramesses, which fit my own policies perfectly.
Irony: Something to do with iron?

Hooray and rejoice, Antium was placed even better than I thought: right next to a whopping six iron. Is that awesome or what? Awesome, definitely.
I will found my third city close to Antium next to another iron deposit. This will give me a nice launching pad for an invasion against Ramesse, who built a city to the south, and possibly Darius.
While the newly-built worker hooks up the iron, Rome will build a spearman. Since I'm going to fight against Ramesses, spearmen are nice because they defend well against chariots (they get their +100% bonus against mounted units). Antium is going to start building a monument. I'll also save some money to buy a Legion when the first one is ready in Rome while I research trapping to hunt elephants and deer. I will continue to mathematics later in order to unlock Ballistae.
Darius had similar ideas about where to settle, so he complains to me for being faster. Sore loser if you ask me. To retaliate, he settled right within my empire. Of course, this settling policy means he canceled our pact of cooperation. I thought something on the same lines, my choice of words was a little more drastic, however.
Rome has horses nearby: four of the beasts. We will find a use for them, or sell them to someone for hard shiny things. My warrior needs upgrading, so I spend some money on training him to Legion. The cut-throat city states, as usual, ask me to eliminate each other. I remain impartial to their bickering, however. I sold gems to Ramesses because he was the only one who had money, but he'll probably not get the full 30 turns out of the deal, if you know what I mean.
Saving Genoa? Nah, thanks. I'd rather take Egypt instead.
I knew it! Darius the prick stuck it up to Genoa. This will allow me to get some nice guy points: I'll let him conquer them, then take the city from his cold dead hands and liberate the Genoese people who will be eternally (well, almost) grateful. To add insult to injury, he insulted the size of my... army.
Just you wait!

When Rome finished the Legion, I bought another, to get the 15 xp also in Rome. Both are dispatched in the direction of Antium to meet with my upgraded warrior. I decide to attack ASAP so I don't build any roads with them. I also decide having an archer or two makes sense so I bought one in Antium. Ramesses actually has a larger army than expected but nothing will be able to stand against the legions!
As is customary, I will let the stupid AI come to me. So I declare war and let him runto into my fortified positions. Then, I concentrate on Thebes. I wonder where he got all those units from - but no matter, they'll die like everyone else. He's also too stupid to shoot with his war chariots, preferring to spend all their moves on wallowing around in my ZoC instead.
Thebes falls, and with it the Pyramids. It'll be integrated into my empire as a puppet state. Very historical, this
My scholars and priests now devote their efforts towards developing a calendar, which I need to hook up my cotton.
Promotions are lame, instant healing rox! This is a thing I quite dislike, instant healing is such a jerk promotion. When you play with it, it's way too strong, when you play against it it's incredibly annoying. I soon got my first great general who will come in handy against Persia. Memphis was razed, Egypt defeated, the preps for the war against Persia beginning.
------------------------------------------------------------------
I'll have to split up the post now because the forum doesn't allow for more than 30 images in a post. I hope you enjoyed reading so far, and stay tuned for more when I actually get to the ICS part.
I decided to start my first public game, which might be interesting for people who want to learn how to implement an ICS - infinite city sprawl for those of you not in the know of weird acronyms - strategy effectively. For this game, I chose to try the Romans, because I haven't played with them so far and somebody recently posted a thread asking for suggestions for them (so here is your suggestion). The aim of this game is not necessarily to win, but to get an economy that's as strong as possible (because winning is essentially easy). In the end, I will probably go for a Robot Victory or fly to Alpha Centauri. In case you want to go directly to the ICS part, it will end up in part 2 or part 3.
Augustus is probably not the best choice for an ICS strategy but I'm tired of going for horsemen and want to see how the legions fare. Again, you might argue that a horse rush and such would be more effective and I would agree, but I don't want to do it. The Roman unique ability, adding +25% production if you create a building that already exists in Rome, also sounds nice for an ICS game.
The settings are standard pangaea, Immortal difficulty.
Here are the different parts:
Part 1: This post.
Part 2
Part 3
Part 4
Part 5 (final)
The starting position
Spoiler :

Sweet

My initial plan is to produce a scout, then a worker. I want to pick up Liberty before I build my first settler. Tech-wise I will try to get Iron Working ASAP and have a settler ready to settle a spot with a lot of iron if I don't have it near either of my first two cities.
The first few turns
Spoiler :

Ugh, an encampment! And so close to Rome! I would like to go scouting a bit more but it seems like I have to whack them before they start spawning additional units. I also found the Grand Mesa, a nice spot to chill when you're stressed out from world conquest.
Spoiler :

My scout pupped ancient ruins and guess what he found: My first policy! I decide to grant my citizens some more liberties and start building a settler the turn Rome hits size 2. The first civ I meet is Ramesses. I like starting next to Ramesses, he usually pumps out some wonders and doesn't expand viciously. Did I mention that these wonders will probably make a fine addition to my empire?
Spoiler :

I also found a very, very sweet spot for a city that will likely become my science center. Silver, twice cotton, gems and a lot of jungles that will be extra-nice with a university. Besides, did you know that settling on a cow will give the city square an additional food? Settling next to a mountain also virtually guarantees I can pick up Macchu Picchu which is good for an ICS strategy.
Spoiler :


Oh noes, it's Darius. Well, just another victim for my impeccable legions. He did offer me a pact of cooperation, though. Hmm... he'll probably break it once I settle within about 20 tiles of his capital. I hope he doesn't attack Genoa before I can take him down - Rome has relied on food imports in real life, which is something I definitely want to emulate.
Spoiler :

It looks like I live on a kind of peninsula. Only time and some more scouting will tell how large it is, but it'll guarantee me some space to expand into for times to come. I'm tempted to set up this river/mountain range as my natural frontier but that depends on how friendly Darius will react to me settling there.
The second city and beyond
Spoiler :

Finally, Antium is settled. I already started researching Iron Working but it's one of the more expensive techs and will take some 25 turns. As promised, the cows yield an extra food, being domesticated animals now

Spoiler :

I kind of expected Ramesses to be somewhere near and, of course, he complained about settling anywhere within two million kilometres of Thebes. The AI will usually do that on Immortal and it's almost impossible to avoid unless you want to stay really very small indeed. So I don't usually bother.
Much to my dismay, the government in Rome decided to claim ivory, even though they don't know how to hunt 'lephants yet, much to my dismay. The city has a very nice production so I'll set up a monument and do something I don't usually do: Build a barracks first, to power up my Legionaries. I'm also going to chop those deer forests for some extra hammers.
Spoiler :

Quite contrary to reality, the game seems to think I don't like shiny things. SHIIIINYYY!!
Spoiler :

I found Thebes, it was closer than I thought. Rome is being pestered by barbarians from the north. I'll keep my warrior in Antium just in case Ramesses decides to do something inconsiderate and mean with his war chariots.
Spoiler :

Now there's a lot of encampments, and I'm not even playing with Raging Barbarians. My tech pace is slowly increasing after both cities grew in size, and I'm happy to find another maritime CS. Helsinki cleared that encampment, too. Rome switched to a settler so I have one ready in case I don't have any iron nearby.
Spoiler :

My second policy is Citizenship. In itself, the +25% worker speed is ok, but it's actually just a stepping stone to Meritocracy, which is worth basically 1 happiness per city and will combine with the Forbidden Palace to dampen the effects of number of cities on happiness.
Spoiler :

While Rome finally claimed their gems, I met Bismarck. Let's hope he's far away so I can sell him things. He did offer me a PoC, which I accepted. He also offered me a pact of secrecy against Ramesses, which fit my own policies perfectly.
Irony: Something to do with iron?
Spoiler :


Hooray and rejoice, Antium was placed even better than I thought: right next to a whopping six iron. Is that awesome or what? Awesome, definitely.
Spoiler :

I will found my third city close to Antium next to another iron deposit. This will give me a nice launching pad for an invasion against Ramesse, who built a city to the south, and possibly Darius.
While the newly-built worker hooks up the iron, Rome will build a spearman. Since I'm going to fight against Ramesses, spearmen are nice because they defend well against chariots (they get their +100% bonus against mounted units). Antium is going to start building a monument. I'll also save some money to buy a Legion when the first one is ready in Rome while I research trapping to hunt elephants and deer. I will continue to mathematics later in order to unlock Ballistae.
Spoiler :

Darius had similar ideas about where to settle, so he complains to me for being faster. Sore loser if you ask me. To retaliate, he settled right within my empire. Of course, this settling policy means he canceled our pact of cooperation. I thought something on the same lines, my choice of words was a little more drastic, however.
Spoiler :

Rome has horses nearby: four of the beasts. We will find a use for them, or sell them to someone for hard shiny things. My warrior needs upgrading, so I spend some money on training him to Legion. The cut-throat city states, as usual, ask me to eliminate each other. I remain impartial to their bickering, however. I sold gems to Ramesses because he was the only one who had money, but he'll probably not get the full 30 turns out of the deal, if you know what I mean.
Saving Genoa? Nah, thanks. I'd rather take Egypt instead.
Spoiler :

I knew it! Darius the prick stuck it up to Genoa. This will allow me to get some nice guy points: I'll let him conquer them, then take the city from his cold dead hands and liberate the Genoese people who will be eternally (well, almost) grateful. To add insult to injury, he insulted the size of my... army.
Just you wait!
Spoiler :


When Rome finished the Legion, I bought another, to get the 15 xp also in Rome. Both are dispatched in the direction of Antium to meet with my upgraded warrior. I decide to attack ASAP so I don't build any roads with them. I also decide having an archer or two makes sense so I bought one in Antium. Ramesses actually has a larger army than expected but nothing will be able to stand against the legions!
Spoiler :

As is customary, I will let the stupid AI come to me. So I declare war and let him runto into my fortified positions. Then, I concentrate on Thebes. I wonder where he got all those units from - but no matter, they'll die like everyone else. He's also too stupid to shoot with his war chariots, preferring to spend all their moves on wallowing around in my ZoC instead.
Spoiler :

Thebes falls, and with it the Pyramids. It'll be integrated into my empire as a puppet state. Very historical, this

Spoiler :

My scholars and priests now devote their efforts towards developing a calendar, which I need to hook up my cotton.
Spoiler :

Promotions are lame, instant healing rox! This is a thing I quite dislike, instant healing is such a jerk promotion. When you play with it, it's way too strong, when you play against it it's incredibly annoying. I soon got my first great general who will come in handy against Persia. Memphis was razed, Egypt defeated, the preps for the war against Persia beginning.
------------------------------------------------------------------
I'll have to split up the post now because the forum doesn't allow for more than 30 images in a post. I hope you enjoyed reading so far, and stay tuned for more when I actually get to the ICS part.