IntelligentDisk
Warlord
- Joined
- Aug 31, 2025
- Messages
- 293
The fact that you celebrate an 81.9% loss in players is hilarious.
Your top 13 games listed are meaningless to compare, because they all are different and have different player bases.
EG Elden Ring Nightreign started with a peak of over 313,593 players. Now its down to a peak of 90,018. That's a drop of 71.9%
Civ 7 started with a peak of 84,558, now its 12,733. That's a drop of 84.94%.
Civ 7 lost more players, go figure eh?
Why are you not comparing player drops with Civ 5 & Civ 6?
After all, both games have dropped far less players than Civ 7.
Oh, and I have stated that I am bored with the late game. From about half way through the Exploration Age. This despite the fact that my play time is now over 166 hours.
I am not the only person that has said that either. Players on here have mentioned boredom, plus its come up on numerous reviews.
However, I am giving the game a chance. I am not one of those that have totally stopped playing altogether.
I will wait to see what happens next with the next patch etc. Plus what happens with any upcoming dlc.
You've got no clue about player retention and it shows. Most games lose the vast majority (75%+) of their launch player base quickly. I just proved it to you, showing you Civ VII has better than all the other games which had highest revenue on Steam in 2025 and you still are in denial calling the player retention bad. If VIIs player retention is bad, then the majority of games have bad player retention. That makes no sense.
I already did compare it to Civ VI and you ignored it. I'll post it again.
Over the past 6 months/180 days, the player retention difference between Civ VI & Civ VII at the same point in each life cycle is 4%, in favour of Civ VI.
Over the past 4 months/120 days, the player retention difference between Civ VI & Civ VII at the same point in each life cycle is 3.9%, in favour of Civ VI.
Over the past 2 months/120 days, the player retention difference between Civ VI & Civ VII at the same point in each life cycle is 2.7%, in favour of Civ VI.
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