Playing over the Internet

Antanas FoX

Chieftain
Joined
May 19, 2010
Messages
1
Hi,

Been playing Civnet for years now, played the others but love the origional!

Just wondering if anyone here knows if it is possible to play Civnet over the net through a router, as I understand the internet was a little simpler back then!

Played on a local network no problem but do not seem to be able to manage it at a distance, IP addressess dont seem to work!

Thanks in advance to anyone who knows!
 
it's not working because one or more of next reasons.

-you are behind NAT and therefore hosting CivNet does not work.(disable NAT or use portforward)
-firewall is causing problems on hosts or the ones joining the game.(open needed ports or disable firewall if opening ports does not help)
-CivNet network code is simply realy buggy. (update to version 1.0.2 if you have not done so)
 
@Antanas FoX, probably this helps (have not tried it yet):
On both sides:
Under Windows 7 32bit.
Unpack Civnet to a folder with no spaces in path.
Connect to router (if any) with a UTP cable, not WiFi.
If you have a router installed, you need to set up port forwarding: enter the address of your router settings (google it) into your browser's address bar, e.g. 192.168.2.1. Then find Port forwarding settings and add a line for the local IP of your machine, port 11155, UDP protocol.
Register at tunngle.net.
Download and install Tunngle client.
Make sure that Windows firewall has all connections for Tunngle allowed.
Launch Tunngle (will not work reliably under Windows 10).
On the server side: Start a Private network in Tunngle.
On the client side: Join the private network created above. Authorize on tunngle site.
On both sides: Hit Play in Tunngle client.
Then create a TCP/IP game from the game menu.
The client should enter the virtual IP that Tunngle client shows while hovering the mouse over server's nickname, when joining the game.
 
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