Stringer1313
Emperor
- Joined
- Sep 10, 2014
- Messages
- 1,199
1) Please change the AI dialogue when you accept an offer they have made. Right now, the text shown is what happens when AI accepts and offer YOU have made, i.e., "a reasonable offer." But it makes no sense for AI to say "a reasonable offer" when AI is the one who made the offer! Now that you can't modify an AI's offer (right?) this should be easy to do.
2) In a similar vein, please swap the AI animation for what happens when you decline an AI's offer. The animation that is played is what happens when the AI declines your offer, i.e., the AI shakes his head or puts his hands up in refusal. This animation makes no sense for when an AI declines YOUR offer. Instead of that, the animation should be the one for when the AI is upset at you for not fulfilling their agenda or some other reason, i.e., a loud sigh. That animation makes more sense for when you decline an AI's offer.
3) Please allow us to turn on/off Quick Combat and Quick Movement ONLY for AI. I enjoy the movement and combat animations for my units but do not enjoy slowing down the turn timer to see a bunch of AI units taking forever to run around and do combat. (better yet, make it so you can also just turnoff religious unit movement/animations.) And then please assign hotkeys to those.
2) In a similar vein, please swap the AI animation for what happens when you decline an AI's offer. The animation that is played is what happens when the AI declines your offer, i.e., the AI shakes his head or puts his hands up in refusal. This animation makes no sense for when an AI declines YOUR offer. Instead of that, the animation should be the one for when the AI is upset at you for not fulfilling their agenda or some other reason, i.e., a loud sigh. That animation makes more sense for when you decline an AI's offer.
3) Please allow us to turn on/off Quick Combat and Quick Movement ONLY for AI. I enjoy the movement and combat animations for my units but do not enjoy slowing down the turn timer to see a bunch of AI units taking forever to run around and do combat. (better yet, make it so you can also just turnoff religious unit movement/animations.) And then please assign hotkeys to those.