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Please, Loki, stop it !

Discussion in 'Civ4 - Fall from Heaven' started by Baron Von Noob, Aug 22, 2008.

  1. Baron Von Noob

    Baron Von Noob Chieftain

    Joined:
    Jun 27, 2008
    Messages:
    16
    Well, the Balseraphs managed to corrupt me :

    Playing as Ethne the White, I compromised my Defensive Pacts with my Good neighbors and started a war with the Balseraphs that I really wasn't sure to win, just because I was so SICK of Loki's constant puppet summoning in my lands !

    Though "Annoying the hell out of the human player" does feel like quite a good AI strategy for the Balseraphs, could we get rid of the puppet sounds in a patch ? Or come up with a mod-mod including a "Hall of Silence" wonder, that just turns off the more annoying sound effects in the game ? :)
     
  2. TheJopa

    TheJopa Šumar

    Joined:
    Dec 29, 2005
    Messages:
    2,008
    Location:
    Croatia
    Probably a bug, as I often hear AI casting spring, enchantments etc etc.
     
  3. arcticnightwolf

    arcticnightwolf Emperor

    Joined:
    Jun 8, 2008
    Messages:
    1,301
    Location:
    Prague, Czech Republic
    I killed Loki with Alazkan the Assassin (with HN) when he was in one of my city ... (I killed him, even he has space to runaway)
     
  4. Skitters

    Skitters Prince

    Joined:
    Aug 14, 2006
    Messages:
    517
    Location:
    Birmingham, UK
    I think it's correct that Loki can be killed if in a city

    It gives an additional use for captured beasts and the Stooges to help police your borders without causing war
     
  5. Baron Von Noob

    Baron Von Noob Chieftain

    Joined:
    Jun 27, 2008
    Messages:
    16
    In my game, Loki was just running around the countryside (inside my borders), spawning a rather noisy puppet each turn.

    Once I thought I could trap him, since I was playing on an Erebus map which was just full of peaks, but apparently he has the ability to cross mountains too, when attacked.
     
  6. Deon

    Deon Lt. of Mordor

    Joined:
    Jan 13, 2008
    Messages:
    2,954
    Location:
    St.Petersburg, Russian Federation
    It sounds like a bug for me.
     
  7. Blackmantle

    Blackmantle King

    Joined:
    Mar 15, 2008
    Messages:
    897
    Location:
    Berlin, Europe
    Nope its not a bug but a more or less well known feature (he should be unkillable outside of cities.). The Pedia is wrong. As so often... Cornering won't help.

    But indeed. Whenever Loki is near and i hear "HERE I AaamM!" i think to myself: Where is the red button of Balseraph muting and incineration. It seriously needs to be toned down in volume.
     
  8. BCalchet

    BCalchet Human, all too human.

    Joined:
    Dec 27, 2005
    Messages:
    500
    Location:
    Umeå, Sweden
    1. Find file: [Beyond the Sword Install Location]\Mods\Fall from Heaven 2 033\Assets\sounds\Spells\Create Puppet.wav

    2. Replace it with a less annoying sound effect - a copy of Burningblood.wav, found in the same folder, works well.

    3. Ears saved.
     
  9. Keeper_GFA

    Keeper_GFA Prince

    Joined:
    Aug 20, 2008
    Messages:
    524
    Location:
    Canada
    I have twice had Loki completely surrounded by units and he retreated, through my ring of troops, to an unoccupied space two tiles away. (33b)
    The only place to corner him seems to be inside a city.
     
  10. Pyr0mancer

    Pyr0mancer Prince

    Joined:
    Jan 18, 2008
    Messages:
    542
    It's actually possible to kill him outside of cities if you have enough First Strikes on your HN units. Surrounding him is bad, since it means he'll retreat further. Giant Spiders are the first HN unit with first strikes, though they take forever since they've only got 0-1. CoE recon or nightwatch with Drill promotions work better.
     
  11. Ksi

    Ksi Warlord

    Joined:
    Jan 1, 2008
    Messages:
    272
    Location:
    Paris/France
    I played Elohim first and capture the Bally lands. The next 30 minutes I kept hearing that puppet sound after I ended my turn which was annoying me greatly until I found out what it was.
     
  12. countjackula

    countjackula Chieftain

    Joined:
    Mar 19, 2008
    Messages:
    63
    Location:
    Behind you. Duck!
    Thanks BCalchet for listing where the sound file was. Made it easy to replace. I just added the tag "_old" onto the original in case I ever decide to revert (can't see that happening), and renamed a copy of Breathe Fire to Create Puppet. Much easier on my ears and nerves, and as a side effect the Balseraphs no longer have to die first. :D
     
  13. Zechnophobe

    Zechnophobe Strategy Lich

    Joined:
    Sep 1, 2006
    Messages:
    1,866
    Location:
    Goleta, California
    I can't play the Belseraphs anymore. And not because of the sound set. I'm just tired of the amount of micro management loki requires to get the best use out of him. For instance, Keelyn can use him to Entertain, and Inspire up to three cities, but it requires constant creation and movement of him and puppets and what not. If I don't do it, I lose out a fairly noticeable amount of early game power. Doing it though, stretches the time required to do those first 100 turns to amazing ends.
     

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