<UnitArtInfo>
<Type>ART_DEF_UNIT_ROME_PRAETORIAN</Type>
<Button>,Art/Interface/Buttons/Units/Praetorian.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,6,6</Button>
<fScale>0.44</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<bActAsLand>0</bActAsLand>
<bActAsAir>0</bActAsAir>
[B]<NIF>Art/Units/Unique/Roman/Praetorian/Praetorian.nif</NIF>
<KFM>Art/Units/Unique/Roman/Praetorian/Praetorian.kfm</KFM>
<SHADERNIF>Art/Units/Unique/Roman/Praetorian/Praetorian_FX.nif</SHADERNIF>
[/B]<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/UnitShadow.nif</ShadowNIF>
<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
<fShadowScale>1.0</fShadowScale>
</ShadowDef>
<fBattleDistance>0.35</fBattleDistance>
<fRangedDeathTime>0.31</fRangedDeathTime>
<bActAsRanged>0</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIQUE_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop/>
<AudioRunTypeEnd/>
</AudioRunSounds>
</UnitArtInfo>