This got changed, it is now pretty hard to get a war monger penalty that has any real effect.
Ahh thats why war feels better now, before it felt like I was an era behind when actually on par in tech.
This got changed, it is now pretty hard to get a war monger penalty that has any real effect.
Yes. For me I just really like any civ which can benefit from a specific playstyle, even if it means having less options. For example, Morocco is all about maximizing the number of trade partners, which mean trade routes received from or sent to anyone including City-States. Thus, going Statecraft, having at least the Industry opener, and going Freedom is a no brainer. Your capital will always be one of the strongest because of the UA, so Tradition is also a good idea. In that context, declaring war yourself will obviously require a very good reason to compensate for the loss of yields, especially if your target is allied with many City-States.For the sake of context i would be interested to know if people who regularly play immortal and particularly diety design/fine tune their games beforehand as most youtubers seem to do.e.g. they pick a specific civ. Have a very specific game plan already laid out and have researched the civ they are playing to maximise it's bonuses.
You can know which techs are already discovered by looking at their research cost. If a tech has a lower research cost compared to other ones in the same level, it means at least one AI has discovered that tech. The lower the research cost, the more civs got that tech discovered. Then you can look at who got the most techs to figure out who might be building some wonder in particular, but I don't bother going that far, I already know that building the wonder myself is unlikely to work.Tend to know within a couple of turns when wonders will be built by other civs so will have a plan for when they need to have a specific tech and will often micromanage resources to meet optimum benchmarks
2.4 should have made the AI more agressive.Also considering getting a mod that makes the AI more aggressive
I started off by trying King and then Emperor, since I read somewhere to play 2 levels below whatever you play at in vanilla, but I have since switched to Immortal, and it did not feel like a big jump.
Also, I see some sentiment in this thread that dealing with war is a significant hindrance above Emperor, but I have not experienced this at all. I've never felt threatened by the AI. It seems sufficient to invest absolutely nothing in military or defense (except the bare minimum to deal with barbarians) and just focus entirely on peaceful advancement until someone declares war. Then build walls in the nearest city and two defensive units and then go back to whatever I was doing, while the AI proceeds to not mount much of an attack. Even if they have a ton of units, they don't actually invade with more than a few at a time and will back off after being hit by a ranged attack. There's also usually no war at all until renaissance or late medieval unless I'm flagrantly aggressive with my settlement locations.
I haven't actually seen a game to completion since I get a huge lead by turn 100-200 and get bored of it. I haven't tried Deity yet since I'm worried it'll make it impossible to build any wonders, like it does in vanilla, but I'm considering it. Also considering getting a mod that makes the AI more aggressive.
Do you build libraries? I think it'd be hard not to the the technology lead on Settler difficulty unless you try to.It's embarrassing to admit, but I'm really bad at this game.
I've been playing since civilization I, and civilization VI didn't enchant me. AI is very weak at war, and I miss some features.
I really like the vox populi concept, but even on the settler difficulty, I can't take the technology lead. At some point, the game is no longer fun.
I'm not a competitive player, I like to roleplay. I thought it would be possible at settler. But I confess that I am struggling. Any tips? Any files I can tweak to ease the pain?
I do build libraries; but like I said I'm a casual (and old) gamer. I just roleplay, I don't play "to win". I don't have time or energy to dive into the promotion tree, or to micromanage my cities. So I end up getting beat up by AI.Do you build libraries? I think it'd be hard not to the the technology lead on Settler difficulty unless you try to.
I do understand, I myself often play games not for the win, but for the process of it, or for roleplay.I just roleplay, I don't play "to win".
King but I add 50% more number of civs that normally start on a given map to make it spicy.
It's embarrassing to admit, but I'm really bad at this game.
I've been playing since civilization I, and civilization VI didn't enchant me. AI is very weak at war, and I miss some features.
I really like the vox populi concept, but even on the settler difficulty, I can't take the technology lead. At some point, the game is no longer fun.
I'm not a competitive player, I like to roleplay. I thought it would be possible at settler. But I confess that I am struggling. Any tips? Any files I can tweak to ease the pain?
I started off by trying King and then Emperor, since I read somewhere to play 2 levels below whatever you play at in vanilla, but I have since switched to Immortal, and it did not feel like a big jump.
Also, I see some sentiment in this thread that dealing with war is a significant hindrance above Emperor, but I have not experienced this at all. I've never felt threatened by the AI. It seems sufficient to invest absolutely nothing in military or defense (except the bare minimum to deal with barbarians) and just focus entirely on peaceful advancement until someone declares war. Then build walls in the nearest city and two defensive units and then go back to whatever I was doing, while the AI proceeds to not mount much of an attack. Even if they have a ton of units, they don't actually invade with more than a few at a time and will back off after being hit by a ranged attack. There's also usually no war at all until renaissance or late medieval unless I'm flagrantly aggressive with my settlement locations.
I haven't actually seen a game to completion since I get a huge lead by turn 100-200 and get bored of it. I haven't tried Deity yet since I'm worried it'll make it impossible to build any wonders, like it does in vanilla, but I'm considering it. Also considering getting a mod that makes the AI more aggressive.
Immortal to get myself whooped up, Emperor to win and wonder why I can't do the same on Immortal
Keep in mind I play with Milae's difficulty submod by default