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[Poll] Generally, what do you prioritize when settling a new city?

Discussion in 'Civ6 - General Discussions' started by Bliss, Feb 13, 2020.

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What is more crucial for you when settling a new city? (You can vote up to 3 options.)

  1. To delimitate your borders + defensive positions

    38 vote(s)
    44.2%
  2. Access to a new strategic resource

    57 vote(s)
    66.3%
  3. Access to a new luxury resource

    49 vote(s)
    57.0%
  4. Optimal housing and good tiles

    35 vote(s)
    40.7%
  5. Campus adjacency

    15 vote(s)
    17.4%
  6. Balance of food and production

    30 vote(s)
    34.9%
Multiple votes are allowed.
  1. Bliss

    Bliss Warlord

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    You can choose up to 3 options.
     
  2. iammaxhailme

    iammaxhailme Emperor

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    Earlygame I settle as much as possible for the sake of getting my victory district of choice up in a couple of cities. Later I'll usually do it so I can have some support cities pumping out defensive units or builders while my main ones make t3 buildings
     
  3. Lily_Lancer

    Lily_Lancer Deity

    Joined:
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    Location:
    Berkeley,CA
    Number of trees and harvestable resources shall be the 0th factor. Everything else seems only an add-on.

    If you have sth. like 5 trees nearby, you can just chop them up with the free builder to make a new settler, and also have a lot of additional hammers that help you build up military, monument or campus.

    That is said, if you settler among trees, basically you spend a settler, you get a city, a new settler, and a lot of other productions.

    This means you get those productions plus the city for free.
     
    Karmah likes this.
  4. kaspergm

    kaspergm Deity

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    Aug 19, 2012
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    5,011
    Must be a really sad and barren map when you play. :(

    Anyway, as to OP question, really it seems to be a combination of all of the above for me.
     
  5. 7daysofwar

    7daysofwar Chieftain

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    I think for me it also all of the above but I think the access to a strategic resource is the most important for me. I literally settle bat snow cities just for oil XD
     
    Tech Osen likes this.
  6. The Highwayman

    The Highwayman Prince

    Joined:
    Jul 21, 2016
    Messages:
    532
    Location:
    Dallas, TX
    Number of Chops should be another option. I'd settle a low housing, resource starved location if it meant free wonders and districts via chopping.
     
  7. Disgustipated

    Disgustipated Deity

    Joined:
    Nov 14, 2006
    Messages:
    11,346
    Location:
    Las Vegas
    I'm not a big chopper, I look for base production and food. Sadly, I feel like the most important thing is number of cities. The quality isn't that important. As a personal preference I like cities big that can produce things quickly. Though I will settle cities for strategic resources.
     
  8. tedhebert

    tedhebert Emperor

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    Aug 6, 2016
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    Location:
    Montreal, Canada
    Perosnnaly, I don't play the chopping game... personal choice, and understanding very well what I'm missing out on... Will only use it later in game quite rarely.

    but I do have a question: Aren't you sweeping the Builder cost under the rug in this example ? I know and understand it's still a win math wise, but... it's still a cost, the builder is not free !
     
    iammaxhailme likes this.
  9. tedhebert

    tedhebert Emperor

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    the choice missing a little is city placement VS map and space available VS enemy civs... once I've explored enough and forward settled enough to mark my territory, I then usually will try and fit as many cities in the space as possible... so maybe at least add 'forward settle' as a choice ?
     
  10. Bliss

    Bliss Warlord

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    @people asking for a chop option, don't you think it falls under the "good tiles" option?

    I tried to address it with the borders option.
     
  11. tedhebert

    tedhebert Emperor

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    Montreal, Canada
    Fair... and I chose that option in my vote too ;-)

    but my intervention was more for the latter part on my comment, which was fill out the available space to fit in as many cities as possible... but yes, the first option DOES fit the 'forward settle' bill !
     
    Bliss likes this.
  12. Hactar

    Hactar Chieftain

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    I think they’re assuming you have Ancestral Hall, which does make the builder more or less free.
     
    Karmah and tedhebert like this.
  13. Abaxial

    Abaxial King

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    Often it is a case of forward settling to prevent another civ forward settling.
     
  14. The googles do nothing

    The googles do nothing King

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    For the 2nd city getting it settle quickly is important, especially if I think settlers need to be stolen an I have to protected. I'm also a sucker for a high adjacency harbor.
     
  15. japanesesamurai

    japanesesamurai Prince

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    I focus on production tiles more often than not. Also strategic resources. And Petra location
     
  16. enKage

    enKage Follower of Zoamelgustar

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    I prioritize luxuries / tiles giving unusual yields (culture plantations/mines, faith plantations) especially early on, usually settling on them. Since I mostly play Cree, I don't care at all water / housing and food+production restrictions, all I need is few luxuries for mekewap and trees to insta chop CH/harbor.
    Unfortunately I start having problems with other civs if I forgot I don't get free tiles and easy growth, so I need some time to readapt to usual settling locations prioritising housings+hammers+food
     
    Last edited: Feb 24, 2020
  17. ezzlar

    ezzlar Emperor

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    First city, first ring of unimproved yields.
     
  18. AntSou

    AntSou Emperor

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    I look for luxuries + forest tiles with base +2 Food/ +2 production.

    I rarely find myself without stratregic resources, even with sparse settings, but if I'm lacking them then sure, I'll prioritise settling a city near it.
     
  19. Junky89

    Junky89 Chieftain

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    Germany, Nürnberg
    The important thing for me is, to get the engineers dream.
    1 dam in the middle, with 3 adjacent aqueducts and 3 adjacent industrial zones.
    Production is everything for me.
    Unfortunately that choice I'm not able to select in your survey.
     
  20. Pure24

    Pure24 Warlord

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    Just one question: is it the FIRST city or not?

    I took it as it isn't the first city. So I picked the strategic & luxury resources and optimal housing and tile yields.

    Thanks to Lumber Mills, production isn't a problem for late-game cities
     

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