Thanks to a lot of work from the team Mare Nostrum is getting real close to getting a polished release. This version will be Mare Nostrum Basic. Essentially it will be the standard Colonization game but with te Ancient flavor as you see it. But there is a lot of potential for some changes so I'm starting a poll to see where we should go next. 1 - AoD2 Synosis: My most likely change will tak AOD2 v 1.09 and use it as a base for a new Mare Nostrum Changes: merging files and adding some xml changes. 2 - Roman Invasion - Synopsis:Change the Independence War from being one against a home country and make it against Rome. Create a storyline where you are a rising power in the Mediterranean (or in one case a Roman Colonizer) and as you are doing trade you get demands from the Roman Emperor, being taxed etc. Eventually Rome sees your power growing and it invades. You win by maintaining your independence and thwarting Rome's rule of the sea. Changes: A lot of text to communicate that you getting settlers from elsewhere but also that Rome is exerting it power over your empire. Add a Roman Emperor LH that all the civs face. Maybe make the barbarians playable. 3 - Empire builder Synosis: Cut out the empire screen and make you have to trade with other players on the map to make money and with other civs. Colonization with te empire screen really allows you to avoid trading with other people. Changes: Increase the gold generated for barbs. Allow the player to make some gold locally. Make goods more specialized so that you try to corner the market from the other civs. Make it so you can educate the special units. Probably python and code work will be needed. 4 - Other Please add other ideas!