LifeOfBrian
King
- Joined
- Aug 21, 2019
- Messages
- 757
Hello. A while ago I and some other forum members talked about the possibility of making Holy cities immune to both active and passive religious conversion, so basically they would use the old Spanish UA to make them immune to missionaries, great prophets and passive religious pressure.
That would mean that for example if a human player founded the religion Taoism in Jakarta, Jakarta would basically forever (as long as the city wasn't conquered or if the human player himself didn't manually convert it to another religion) have Taoism as the majority religion in Jakarta (and unless the human player manually used missionaries of other religions, Jakarta would never have followers of other religions). The same would apply for AIs.
The benefits of this would be that civs would no longer have to spend faith to keep their holy cities following their religion and we would no longer see AI holy cities lose their religion for the majority or a big part of the game (I still see it happening). Some negative downsides is that pagodas would be slightly less useful (unless you manually used foreign missionaries to introduce foreign followers into your holy city, which is something the human could do, but not the AI) as well as the Taj Mahal wonder (that grants yields for each religion present in the city).
One option is to have this change apply across the board (for all holy cities) or to make this change/protection exclusive, i.e. tied to a specific element of the game, for example for those that would select the Fealty opener (to reward those religious civs that pick Fealty).
Also another dichotomy is whether we would want this to apply to all religious conversion (like old Spanish UA), just passive religious conversion (like the Celts have) or just active religious conversion (so just immunity against missionaries and great prophets).
So please vote twice (you have two votes), once for whether you like this as general, as dependent on something or don't like it at all, and once for whether you would like total immunity, immunity just to passive conversion or just to active conversion.
I wanted to see what the community's thoughts on this are. Thanks for the votes and comments!
That would mean that for example if a human player founded the religion Taoism in Jakarta, Jakarta would basically forever (as long as the city wasn't conquered or if the human player himself didn't manually convert it to another religion) have Taoism as the majority religion in Jakarta (and unless the human player manually used missionaries of other religions, Jakarta would never have followers of other religions). The same would apply for AIs.
The benefits of this would be that civs would no longer have to spend faith to keep their holy cities following their religion and we would no longer see AI holy cities lose their religion for the majority or a big part of the game (I still see it happening). Some negative downsides is that pagodas would be slightly less useful (unless you manually used foreign missionaries to introduce foreign followers into your holy city, which is something the human could do, but not the AI) as well as the Taj Mahal wonder (that grants yields for each religion present in the city).
One option is to have this change apply across the board (for all holy cities) or to make this change/protection exclusive, i.e. tied to a specific element of the game, for example for those that would select the Fealty opener (to reward those religious civs that pick Fealty).
Also another dichotomy is whether we would want this to apply to all religious conversion (like old Spanish UA), just passive religious conversion (like the Celts have) or just active religious conversion (so just immunity against missionaries and great prophets).
So please vote twice (you have two votes), once for whether you like this as general, as dependent on something or don't like it at all, and once for whether you would like total immunity, immunity just to passive conversion or just to active conversion.
I wanted to see what the community's thoughts on this are. Thanks for the votes and comments!