Hi everyone,
Exactly what the title states.
Should we merge:
(2) Community Balance Overhaul
(3) City-State Diplomacy for VP
(4) Civ IV Diplomatic Features for VP
(5) More Luxuries for VP
Together into a single mod? I am for this and so is @Gazebo, but we wanted to poll the community to see what everyone thinks.
To clarify, EUI/No-EUI Compatibility Files will still be present separately, as will the Promotion Icons/Tree mods. Also, the options to Disable Vassalage and Tech Trading will still be present.
The way I see it, the pros outweigh the cons.
Pros:
- Helpful in cleaning up the DLL and database, making modding and compatibility easier
- Makes it easier to do UI changes, such as integrate the changes from later versions of EUI (which I hope to do eventually), because there are fewer versions of the files to worry about
- Eliminates a good chunk of files
- Lower file size for the autoinstaller / lower folder size for the Github repository
- Fewer clicks when loading, less entries in the list of enabled mods prior to starting a game
Cons:
- Lose ability to play with Community Patch + CBO only (which is not currently fully supported to begin with, as there are likely unreported bugs)
- May create temporary compatibility issues with a few modmods
Please vote and share any thoughts you have!
Exactly what the title states.
Should we merge:
(2) Community Balance Overhaul
(3) City-State Diplomacy for VP
(4) Civ IV Diplomatic Features for VP
(5) More Luxuries for VP
Together into a single mod? I am for this and so is @Gazebo, but we wanted to poll the community to see what everyone thinks.
To clarify, EUI/No-EUI Compatibility Files will still be present separately, as will the Promotion Icons/Tree mods. Also, the options to Disable Vassalage and Tech Trading will still be present.
The way I see it, the pros outweigh the cons.
Pros:
- Helpful in cleaning up the DLL and database, making modding and compatibility easier
- Makes it easier to do UI changes, such as integrate the changes from later versions of EUI (which I hope to do eventually), because there are fewer versions of the files to worry about
- Eliminates a good chunk of files
- Lower file size for the autoinstaller / lower folder size for the Github repository
- Fewer clicks when loading, less entries in the list of enabled mods prior to starting a game
Cons:
- Lose ability to play with Community Patch + CBO only (which is not currently fully supported to begin with, as there are likely unreported bugs)
- May create temporary compatibility issues with a few modmods
Please vote and share any thoughts you have!
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