Poll: Upgrading armies

Upgrading Armies

  • Yes, we should be able to upgrade armies.

    Votes: 23 41.1%
  • I guess just make it more expensive so that it balances out.

    Votes: 7 12.5%
  • No, the way it is set up is fine.

    Votes: 24 42.9%
  • Where am I?

    Votes: 2 3.6%

  • Total voters
    56

CIVPhilzilla

Reagan Republican
Joined
Aug 24, 2003
Messages
4,714
Location
Pennsylvania
Don't you think that we should be able to upgrade our armies after we create them. I mean it is ridiculous to think that in 2000 AD your still not allowed to make your army of knights more powerful unit. Maybe to make it a little better for balancing make upgrading armies 50 gold a unit up from the regular 40 gold.
 
Upgrading an army should be very expensive,
it should cost 1000 gold.
Or it must be possible to unlead your army.
 
Yes, we should be able to upgrade. I have two armies now. I have loaded them with knights (my most powerful unit to date); but I know that when infantry and tanks come along they are going to get slaughtered. An obsolete army should have the same option as obsolete individual units.
 
upgrading armies is OK, but c'mon it's a little cheap if you do it, for the normal price, i suggest adding a unload feature and for every unloaded unit it would cost, say, 1000 gold or 500 gold
 
btw, about armies, is there any way (patch or something) that would make the ai have normal armies, i mean, who make armies of mech inf + modern armor mixed together?
 
Absolutly NOT!

The power of Armies is immense already. A player that generated 3 or 4 early Armies should already have the game well in hand. If you were to introduce an 'upgradable army' or a 'load-unload ' feature to them, the game balance would be completely upset. The human player already has huge a advantage over his stupid AI opponent. The changes being reccomended in this thread would have 2 effects:

1. Militarist would be THE undisputable best trait - unblanaced over and far above the others.

2. The game would become far less challenging for the human player - at every level of play.

Ision
 
Originally posted by saintly_saint
...who make armies of mech inf + modern armor mixed together?

No comment
 
lol....Zoke

I often build just such an Army, especially if it's still a competitive and militarily strong enemy.

Ision
 
I hate upgrading each individual unit, and the fact that only the infantry class is upgradeable through the entire game makes me not want to build archers, swordsmen and knights.
 
Originally posted by rtil
I hate upgrading each individual unit, and the fact that only the infantry class is upgradeable through the entire game makes me not want to build archers, swordsmen and knights.

Assuming you play vanilla, it's at least worth to upgrade knights to cavalry...
And if you're short on horses and iron, there's no alternative to building archers (which might be even worth upgrading to longbows later).

While I would prefer a warrior->sword mass upgrade to get swords, these are quite fine in an ancient war.

Not building (or having) archers, swords or knights means that you totally lack of adequate offensive forces until military tradition is due. Who cares for a missing sword upgrade path in vanilla if you could grab some foreign cities in the ancient with swords rather than waiting for tanks to do this job much later?

edit: well, I'm against upgrading armies.
 
I think we should be able to upgrade. It's terribly bothersome to remove each member, bring them to a barracks and THEN upgrade them. I don't care if it'll cost more money. By the time you have armies, you are usually a pretty powerful and (hopefully) wealthy nation. Your treasury can take the hit. ;)
 
Maybe there should be another small wonder that gives the ability to build an army headquarters, where you could train or upgrade your army.

You would have to bring your army to this city where the army headquarters is, which could take precious time if you are not in your own territory.

There should also be an additional cost, like twice or triple the cost per unit, or leave the cost per unit the same and just apply the cost to the leader (500 or 1000 gold).
 
I vote no because I feel the army is very powerful now and to easily upgrade would sway the balance of the game too much!!
 
Undecided. Balance is the issue here. Armies that can load and unload units at will would be a force to reckon with. Even more so than now. With them being expensive, and unloadable, I tend to protect them a bit more. I'm also careful about what units I put in there. And by not being able to rush wonders with units, well, I don't disband them recklessly.
 
If you could upgrade armies it would be more imbalancing for those civs that get an early leader. Remember You got to have made a leader to make an army. Even with a high cost - to suddenly change your little horseman army to cavalry or even tanks!
 
I'm glad that this has turned into a rather good debate.
 
Originally posted by rtil
I hate upgrading each individual unit, and the fact that only the infantry class is upgradeable through the entire game makes me not want to build archers, swordsmen and knights.

The archers and swords path also upgrades in PTW and C3C. Only the horsey path is a deadend (although Armies of Cavalry are very good in C3C).
 
I say YES! Let us upgrade! And, yes, it should cost a little extra to do so. I just hate seeing my horseman/knight army get wooped upon by cav. <sigh>
 
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