Boris Gudenuf
Deity
. . . Really, I would just be happy to see these C-tier requests (which again, I say with love) receive more personality as city-states. I don't think we would mind quite as much that "Finland" isn't playable, if we got "Helsinki," led by a static image leader, with a single unique (could be a unit, or a building, depending on the city-state--we already have this with things like Granada and Armagh and La Venta and Rapa Nui), and then a single ambience track to be added to the shuffle. I think that would satisfy many of us just to see our favorites in person on the map...and for those that aren't satisfied, it would make it even easier for modders to pump them up into a proper civ. In fact, I think this is still something the devs could do for smaller DLC and I would pay full price for this sort of city-state overhaul and be completely happy with the roster proper being finalized at 50.
Exactly. Civ VI in City States is trying to cover with a single mechanic a wide range of potential cultures/polities, and it needs to 'expand' the City State concept to match.
I could see, for instance, every City State getting some kind of Unique: Unique Units from Military City States, Religious, Cultural, Trade, Financial or even Tourism bonuses from other types. As posted, they already 'dipped their (Designer) toes in this' with some of the City States, they should go All In.
Finland specifically could be a Military City State with a specialized recon unit of sniper/submachinegunner on skis, or a Cultural City State providing extra Culture from Forests (wood architecture/furniture design) or even a Resource City State (representing the extreme importance attached to the Petsamo nickel mines in World War Two). Most of the current City States could get similar 'alternatives'. Add some more extended Diplomatic Options with City States, and I think it would vastly enhance the game.