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PolyCast Episode 205: "It Gets Better Again" with Exclusive Dev Q&A

Discussion in 'CivBE - General Discussions' started by DanQ, Jul 12, 2014.

  1. DanQ

    DanQ Chieftain

    Joined:
    Oct 24, 2000
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    4,767
    Location:
    Ontario, Canada
    But wait, there's more. The two-hundred-and-fifth episode of PolyCast, "It Gets Better Again", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" with first-time guest co-host "Hammer Rabbi". Carrying a runtime of 59m59s, the summary of topics is as follows:

    - 01m52s | News
    The whirlwind announcement, release and and ongoing backlash against Civilization Revolution 2; then, another announcement in the form of the worldwide release date for Civilization: Beyond Earth: October 24th, 2014 (24m21s).
    - 29m44s | Interview
    Beyond Earth developer Firaxis Games' Senior Producer Dennis Shirk delivers answers to ten questions about the game from Civ fans that were not asked from when he and three colleagues were on Episode 200.
    - 44m42s | Miscellaneous
    With little lead-up, Firaxis launches its live streaming capability and intention... and chooses the two-year-old "Empire of the Smokey Skies" scenario from Civilization V's first expansion pack Gods & Kings to do so.
    - 48m17s | Forum Talk
    A reverse chronological order progression where a CivV player looks to transition to predecessor Civilization IV.

    - Intro/Outro | Miscellaneous
    Connecting dots, game development time sinks and where going with something.

    Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter, and check out the YouTube channel for caption capability. Sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.
     
  2. KrikkitTwo

    KrikkitTwo Immortal

    Joined:
    Apr 3, 2004
    Messages:
    12,316
    Interesting info:

    There are Affinity unique naval units and Affinity unique naval gameplay options

    There are Affinity unique buildings (ie Grow Lab and Biofactory for Harmony) and Affinity unique abilities (ie high level Supremacy can launch orbital units directly over Firaxite)

    Health is the 'growth limiter'... basically "standard of living"
    + from
    Buildings
    Resources
    Terrain
    Quests
    -from
    High population
    Civ Size factors
     
  3. DanQ

    DanQ Chieftain

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    Location:
    Ontario, Canada
    Thanks for compiling that which is above, KT... trust you enjoyed the show. :)
     
  4. s0nny80y

    s0nny80y Chieftain

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    Mar 16, 2011
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    697
    Location:
    Cleveland Clinic, Ohio class RNC
    Thank you for the Q&A follow up :)
     
  5. DanQ

    DanQ Chieftain

    Joined:
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    Location:
    Ontario, Canada
    You are welcome. Hope you found the answers of interest (and of use too :D).
     

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