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PolyCast Episode 289: "A Thesis, Be Warned"

Discussion in 'Civ6 - General Discussions' started by DanQ, Sep 10, 2017.

  1. DanQ

    DanQ Chieftain

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    Incoming. The two-hundred-and-eighty-ninth episode of PolyCast, "A Thesis, Be Warned", features regular Stephanie "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" with returning guest co-host Mike "MikeDoubleU" and first-time guest co-host Kyle "ixnay" Stadler. It carries a runtime of 59m59s.

    The summary of topics is as follows:

    - 01m18s | Forum Talk
    What is the "strategic value" to naval melee units, making tall empires "valid again" (07m16s) and stop requiring units that require resources (25m13s) are followed by rating Great Engineers (35m05s), Great Generals (39m11s) and Great Merchants (44m56) -- all in Civilization VI.
    - 50m17s | Research Lab
    A call to add a Casus Belli (CB) for "War on Terror" in CivVI leads to a greater examination of the CB system in the game itself.

    - Intro/Outro | Miscellaneous
    Refrigerator Tetris, Great Musicians hit flat notes and voluntelling self.
    [/URL]
    PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.
     
    Last edited: Sep 11, 2017
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  2. Uberfrog

    Uberfrog Chieftain

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    Entertaining as always! I especially agree with maddjinn's final assessment!

    "Making people want to be play Civ VI again by talking about a better version of Civ VI"

    I hope the developers are paying attention :lol:
     
  3. Stringer1313

    Stringer1313 Chieftain

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    This is the first time I've ever listened to a Polycast Episode but I had to stop listening at 20 minutes. I was really happy to see a female guest presence listed on the episode but 20 minutes in, she hadn't said a word. I know that none of this is intentional but I would strongly urge the polycasters to make sure that female guests actually get to talk or speak up every once in a while. Would definitely help attract some new listeners.
     
  4. kaspergm

    kaspergm Chieftain

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    I listened to most of this, and I think it's a good episode. I think you had a very good talk about the tall vs. wide problematics, and things were explained with good arguments presented. That was nice.
     
  5. DanQ

    DanQ Chieftain

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    :)

    :cool:

    As it happens, Makahlua was notably late to the recording of this episode which is reflected in the blooper reel at the end of the episode. This is why you do not hear her contributing to topics covered during the time you listened, as what was recorded first is generally presented first. Given this I hope that you will at least re-visit to listen to this episode in its entirety.
     
  6. MadDjinn

    MadDjinn Chieftain

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    Yup, check the blooper reel at the very end. She was doing RL fridge Tetris so while I kept trying to toss it to her, it took a few topics before she was back and ready to talk.
     
  7. stlh2opolo

    stlh2opolo Chieftain

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    Absolutely fantastic discussion at the beginning. Great listen, as always :thumbsup:
     
  8. DanQ

    DanQ Chieftain

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    Glad you enjoyed the listen and thank you for the support.
     
  9. antimony

    antimony Chieftain

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    Great episode! The suggestion to raise the minimum pop for districts is a simple, effective way to make farms and housing infrastructure matter more. Combined with tying suzerain bonuses to buildings, it would really add depth compared with the small city, 1-2 empty district spamming which is too strong at the moment.
     
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  10. oedali

    oedali Chieftain

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    I also enjoyed the discussion and suggestions about raising min pop for districts, introducing a pop requirement for buildings, and further specialization so that building a commercial district in every city is not a no brainer strategy in every single game. The district adjacency bonuses currently fall short of being too significant because most of the yields come from the buildings anyways, so that land doesn't matter as much as the devs intended to. For example, I'll pop a commercial district whether or not I get the +2 gold for a river, because the benefit of getting a whole trade route far outweighs any adjacency.. need to find a way to make this land/placement matter more by maybe tying building bonuses to that too. Anyway, lots of good ideas in this episode, hope the devs are listening!
     
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  11. UWHabs

    UWHabs Chieftain

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    Yep, I concur. Especially late gate, a +2 bonus for a district really doesn't matter, except for the Harbor, where getting a +4 shipyard actually can make a difference, and maybe the industrial zone. Maybe even if they made specialists get a larger bonus based on the adjacency that would be enough. So if a campus specialist was 2 science + adjacency, then if you have a +4 campus that's now a 6-science specialist. That alone would both make specialists more valuable and also make you care about where you place districts.
     
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  12. kaspergm

    kaspergm Chieftain

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    That's a really interesting idea, I haven't seen that presented before. This would definitely solve two problems with one stroke.
     
  13. DanQ

    DanQ Chieftain

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    Glad you enjoyed the episode as well Antimony, oedali, and to you and all elsewise for your contributions to extending its discussions in particular on raising district threshold minimums.
     
  14. Victoria

    Victoria Regina Supporter

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    Makahlua is normally by no means silent nor just a token but a vital cog. A riposte rather than a ramble is more her style.
     
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  15. TheMeInTeam

    TheMeInTeam GiftOfNukes

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    Not to mention she's no more a "guest" than Dan, Mad, or Me...the only person on the show longer than her is Dan.

    It's hard to get someone to speak when he or she is not on the call yet though :p. If there's anybody who needs more encouragement to speak on average, it's first-time guests.
     
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  16. Whiterussian

    Whiterussian Chieftain

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    You know what i thought when i listened to the Episode?

    Everytime i hear you guys talk about the game it makes me want to play civ again. Everytime i listen to what you say, i remember why i dont...
     
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  17. dino_yoshi13

    dino_yoshi13 Chieftain

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    Unless, of course, your name is Dino and then you instead talk over the regular hosts by accident...
     
  18. AlphaShard

    AlphaShard Chieftain

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    I feel the same way, I haven't had the desire to play Civ in awhile now. I do however enjoy listening to the podcast though.
     
  19. DanQ

    DanQ Chieftain

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    An understandable sentiment that is shared by many players, I'm certain.

    :)
     
  20. TheMeInTeam

    TheMeInTeam GiftOfNukes

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    It's been a LITTLE while since you've been a "first time guest co-host" ^_^.
     
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