DanQ
Owner, Civilized Communication

The summary of topics is as follows:
- 01m53s | Forum Talk
Tackling the question of whether or not coastal cities are "less defensable" in Civilization VI is followed by whether Military Emergencies should reveal their target upfront (11m13s), dealing with a cyclical Loyalty loop (19m18s), not caring about things that others do (26m02s; recorded for Episode 302), how the game is faring a year-and-a-half after its release (36m07s) and how the Downloadable Content (DLC) model for releasing new game content may be "hurting" Civ developer Firaxis Games and its parent publisher 2K Games (44m10s).
- Intro/Outro | Assorted
Being thankful for small favours and optimizing for search engine results.
PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.
Last edited: