popluation question

neodragon11

Chieftain
Joined
Feb 3, 2008
Messages
17
I've honestly never thought much about it besides thinking more population=better.. well i tried to look around and couldn't find any real explanation on what exactly population effects.. is there any use for high population except for hurry production? and causing more unhappiness? wondering if I've been saving up population for no reason or not

(yes i lack punctuation sorry)
 
Past the happiness cap there is little use for higher population, if that is what you mean.

Non-Happy People Uses:
Supposedly higher city population means more free Military Unit Support.
You can eat them as Calabim.
You can Whip them with Slavery Civic
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That is about all I can think of. Calabim can also get minor production out of an unhappy citizen, but you run the risk of riots shutting the city down for a turn, and events from unhappy pepole destroying nearby improvements. Also your crime rate, and possibly general maintenance costs, go up.
 
With Law III (Unyielding Order) or OO (Tower of Complacency Wonder) you gan eliminate those pesky unhappy faces. The unhealthiness still affects your life expectancy in the game statistics though.
 
population is the key to any successful city.

more population = more worked tiles = more food, more production, more commerce
more population = more speciaists & more great people = increased production capacity, improved commerce

even if you ran out of tiles and specialist posts the citizen gives you an extra hammer. for me as a builder-type player, the main objective in any city is to get it to maximum population
 
I also think that the greater your population, the greater your trade income. I'm not sure if this includes unhappy or not.

Best wishes,

Breunor
 
Don't forget the Pillar of Chains. :mischief:
 
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