I just recently bought Galciv 2 and have encountered something that I wanted to ask you guys about.
* Some of my colonies have about 15-17 billion inhabitants, approval rating 100% and a Counter Espionage Center.
* Some colonies have 22 billion inhabitants. Approval rating 62%. Counter Espionage Center. 1-2 Virtual Reality Centers (some built on tiles with morale bonus and some not).
* One of my colonies has 24,65 billion inhabitants. Approval rating 49%. It has 9 Virtual Reality Centers, a Galatctic Resort and a Counter Espionage Center.
Above 21 billion inhabitants, the approval rating drops radically. There seems to be nothing I can do about it. Adding morale improvements has almost no effect at all. Earlier in the game this was not the case. Then morale improvements had a noticable effect. Now they don´t.
Why? Does anyone know? Is there some kind of hidden game mecanics to prevent someone´s population from growing too high, for balance reasons? Is the Virtual Reality Center broken? Or is it something else?
I find this frustrating since it means I can´t use the most advanced farms. The initial colony and one Advanced Xeno Farm gives a population cap of 15 billion. One more farm gives room for 22 billion inhabitants. That´s about as much population as my colonies can hold, regardless of how many morale improvements I use. And I already have two morale reasorces that are heavily mined...
One of my colonies has a tile with 300% farming bonus. Building an Advanced Xeno Farm on that tile gives the colony a population cap of 36 billion inhabitants. There´s no way for me to use that bonus. The colony now has 23,8 billion inhabitants. Approval rating 44%. Four Virtual Reality Centers, a Counter Espionage Center and the Secret Police. Adding more Virtual Reality Centers doesn´t help. The only way for me to save that colony is not to use the farming bonus - and that seems rather weird.
I am playing Galciv 2.0, the Twilight of the Arnor expansion.
* Some of my colonies have about 15-17 billion inhabitants, approval rating 100% and a Counter Espionage Center.
* Some colonies have 22 billion inhabitants. Approval rating 62%. Counter Espionage Center. 1-2 Virtual Reality Centers (some built on tiles with morale bonus and some not).
* One of my colonies has 24,65 billion inhabitants. Approval rating 49%. It has 9 Virtual Reality Centers, a Galatctic Resort and a Counter Espionage Center.
Above 21 billion inhabitants, the approval rating drops radically. There seems to be nothing I can do about it. Adding morale improvements has almost no effect at all. Earlier in the game this was not the case. Then morale improvements had a noticable effect. Now they don´t.
Why? Does anyone know? Is there some kind of hidden game mecanics to prevent someone´s population from growing too high, for balance reasons? Is the Virtual Reality Center broken? Or is it something else?
I find this frustrating since it means I can´t use the most advanced farms. The initial colony and one Advanced Xeno Farm gives a population cap of 15 billion. One more farm gives room for 22 billion inhabitants. That´s about as much population as my colonies can hold, regardless of how many morale improvements I use. And I already have two morale reasorces that are heavily mined...
One of my colonies has a tile with 300% farming bonus. Building an Advanced Xeno Farm on that tile gives the colony a population cap of 36 billion inhabitants. There´s no way for me to use that bonus. The colony now has 23,8 billion inhabitants. Approval rating 44%. Four Virtual Reality Centers, a Counter Espionage Center and the Secret Police. Adding more Virtual Reality Centers doesn´t help. The only way for me to save that colony is not to use the farming bonus - and that seems rather weird.
I am playing Galciv 2.0, the Twilight of the Arnor expansion.