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Population Notification 2019-02-17 GS

Shows notification in Notification Panel on number of events.

  1. FearSunn

    FearSunn Chieftain

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    Dec 10, 2017
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    Are you sure you put all addons into your mods folder?
     
  2. RaphaelMart

    RaphaelMart Chieftain

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    Jan 26, 2018
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    Everything that has downloaded is in my mods folder. They are all together, no?
     
  3. FearSunn

    FearSunn Chieftain

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    No. You need download bundle also.
    But I agree, this is not convenient. I will upload updated bundle archieve shortly.
     
  4. RaphaelMart

    RaphaelMart Chieftain

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    Where can I get It? There is another link?
     
  5. FearSunn

    FearSunn Chieftain

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    Version history 2018-02-04
     
  6. FearSunn

    FearSunn Chieftain

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    Male
  7. bolbas

    bolbas Chieftain

    Joined:
    Jan 10, 2017
    Messages:
    36
    Thanks for these mods!)) I think it would be better to remove borders notifications when swap and purchase tiles and to remove population notifications when remove features like rainforests and marshes. And it would also be better for me to make notifications expire on the next turn.
     
    Last edited: Mar 20, 2018
  8. Rick_88

    Rick_88 Chieftain

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    Apr 27, 2018
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    Hi FearSunn,

    First of all thank you very much for the mod; it's a very interesting and useful idea!

    However, I cannot get it to work :3
    I downloaded the 8RF bundle you uploaded, but with all of your mods enabled the game crashes back to the main menu. Is there a fix for this?
    Unfortunately it is definitely your mods as disabling them all, the game starts.
     
  9. FearSunn

    FearSunn Chieftain

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  10. Rick_88

    Rick_88 Chieftain

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    Thank you, that worked!

    I'm trying it on a previously started game, and for now only the population mod works (all are enabled). I don't know whether that's because they were added after the game was started or not.
     
  11. FearSunn

    FearSunn Chieftain

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  12. Kruos

    Kruos Chieftain

    Joined:
    Nov 3, 2014
    Messages:
    109
    So now this mod is a "pay to play" mod with 5$ monthly subscription. Trying to make money on the back of Firaxis devs is not very honorable to say the least, not sure such toxic behaviour is welcome here. Reporting.

    Moderator Action: This is not true. The mod is free to use. Whatever is on STEAM Workshop or other sites has no bearing on what is here. leif
    Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
     
    Last edited by a moderator: Feb 18, 2019
  13. Engeez

    Engeez Chieftain

    Joined:
    Feb 2, 2019
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    I don’t get why people complain even if it was $5. It’s still your decision to use the mod. I’d probably pay over $500 for a solid tactical AI.
     
  14. Kruos

    Kruos Chieftain

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    Nov 3, 2014
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    I think you should check exactly where the link leads : it's an intentional front door to the workshop, for a minimal mod, where the guy ask for subscription to unlock the whole mod, with links and all the necessary stuff.

    If every modders were so greedy, I doubt we would see any easy-to-mod games today, and devs would be far less friendly to share their work with players community. I really doubt Firaxis will see this kind of pay mod with good eyes. But you are the mod, your forum your rules, if you think it's ok, good for you.
     
  15. Kruos

    Kruos Chieftain

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    Nov 3, 2014
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    I have no problem with donation, and have in past donated to some modders on nexus, but here we are talking about patreoning with 5$/month subscription. It's a whole different story : the guy is not relying on the generousity of players, he is just clearly selling a product, which is not at all in the same spirit.
     
  16. Engeez

    Engeez Chieftain

    Joined:
    Feb 2, 2019
    Messages:
    44
    Well I played 25 or so turns with that “population notification” mod on last night and it worked fine. All I see is a good businessman at work, give a great mod for free then suggest better mods for a few (which I may use if Compatible with GS).
     

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