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[NFP] Portugal is the last NFP Civilization confirmed. Also... Zombies??!!

Discussion in 'Civ6 - General Discussions' started by Duke William of Normandy, Mar 9, 2021.

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  1. Xandinho

    Xandinho Deity

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    Well, as much as I'd like to have civs of North America and Maghreb, I have to say that I'm really happy that the final civ of NFP is Portugal.

    Now the question is: What could Portugal bring as a novelty?
    Trade routes with extra gold when crossing the ocean?
    Extra bonus in cities on another continent?
    Some diplomatic bonus?
     
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  2. onepurpose

    onepurpose Warlord

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    it makes sense
     
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  3. Alexander's Hetaroi

    Alexander's Hetaroi Deity

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    There's also usually three female leaders. I think quotas can be broken. :mischief:

    Roman Forts to me are essentially just regular Forts. There's nothing else unique about them except they can be built earlier. They even look like regular forts built by military engineers. I find it similar to Canals which can be built by anyone but earlier in the game for China.

    Though everyone is actually forgetting the about the Qhapac Nan which really is a unique improvement, that replaces another, the Mountain Tunnel. There's a graphical difference but no gameplay difference. In that case I don't see Portugal getting a direct fort replacement, though it's reasonable that they could get a coastal improvement that gives units stationed their fortification bonuses.
    Edit: Apparently it doesn't replace the Mountain Tunnel, the Inca can build both.
     
    Last edited: Mar 11, 2021
  4. Zaarin

    Zaarin Diplomatic Attaché to Londo Mollari

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    Though there's a legitimate question of "Why would they?" the Inca can build ordinary Mountain Tunnels.
     
  5. DogeEnricoDandolo

    DogeEnricoDandolo King

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    It sounds like the Incas do not have any incentive to build Mountain Tunnels, I first thought so too, but if you are really into being efficient, then Builder's cost scales, but Engineer's cost doesn't, so there may be a point where a Builder charge is more expensive than an Engineer charge.:lol: But yeah, totally agree with Zaarin here, no such thing as an improvement replacing another improvement, as the Inca can still build normal Tunnels.
     
  6. Alexander's Hetaroi

    Alexander's Hetaroi Deity

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    Can they? I've never played the Inca yet so I didn't know.
    Actually looking at the civilization wiki it says the Qhapac Nan doesn't actually replace the mountain tunnel, so never mind.
     
  7. Socrates-

    Socrates- Warlord

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    Reading all the possible Portugal unique rules/abilities makes me want to play them even more!
    Hopefully the 'real' Portugal will be able to live up to the speculation.

    Worldwide-maritime-trading-network-and-maybe-zombie-spreading-playstyle-civ here we come :)
     
  8. aieeegrunt

    aieeegrunt King

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    They might be pulling a less redonkulus Fallout76 on us where they have their cake and eat it too by putting their new game genre in an established franchise so it’s less of a risk.

    Is the “evidence” for Zombie Mode basically just that achievement? That could be a scenario, or pehaps irony or something.

    The thing I am most excited for is the massive rebalance coming in April. I am still overall positive enough about Civ6, which overall I have greatly enjoyed, that I am not going to assume it will be littered with game break bugs and unintended consequences.

    I am admittedly not very smart
     
  9. MrRadar

    MrRadar Emperor

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    I just had a cup of tea and a thought: what if those zombies are coming to the Apocalypse mode instead of getting their own individual mode? As far as I remember, after the release of Apocalypse, there were some wishes for it to be something more and calls to import zombies from Red Death, so maybe FXS did just that? We know that things take time at FXS, so maybe this feedback from the forums back then made all the way through the idea hatching and implementing stages and now it finally reaches the release stage? Zombies enhancing the Apocalypse mode would be more acceptable and rather appropriate.
     
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  10. Duke William of Normandy

    Duke William of Normandy King of England & Unofficial Welcoming Committee

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    I like this idea, but we shall see. Let's not get ourselves too hyped: If we do this, we just become more disappointed. :p
     
  11. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    And if they were just getting tacked onto Apocalypse Mode, then why give them achievements?
     
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  12. TreVor_ish

    TreVor_ish Warlord

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    I don't think this is gonna be an addition to other mode in another pack, that You can buy separately. We gonna have some new mode.
    Actually, I'm more interested in new wonders (please, Notre-Dame), and map (TSL Giant Earth might be too much of an ask, but You never know).
     
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  13. Duke William of Normandy

    Duke William of Normandy King of England & Unofficial Welcoming Committee

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    Well... I mean, we could say they're additional Achievements for the Apocalypse Mode, who knows? But as I said, let's not get too hyped up.
     
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  14. Alexander's Hetaroi

    Alexander's Hetaroi Deity

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    It's an interesting idea but I'm not so sure that's it. We didn't see any other type of achievements right besides the zombies and Red Death so some new game mode would have to be there.

    Though I would find it hilarious if you finally got a punishment for being last in the "Appease the Gods" Emergency: zombie units spawn in your capital. :mischief:
     
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  15. oSiyeza

    oSiyeza Prince

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    Honestly, nothing can save Civ VI of being the most unfocussed, shallow, and uninspired game of the fanchise. At least the crazy modes can make it enjoyable and replayable. Otherwise, for a 4x grand strategy realistic take on civilization building, well I take Civ 4 or 5 over this one any day, and for scify strategy I have my Endless Space 2. Campy nonesense fun unbalanced game modes are now the only reason to not uninstall the game for me.

    So I'm totally ok, with a zombie mode. However, I hope they make a balanced one this time. And that they keep fixing the problems with the other modes, the world builder and other game features that are still not fully finished or functional.
     
  16. tedhebert

    tedhebert Emperor

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    as for portugal, wouldn’t it make sense that their sea traders would be able to navigate ocean tiles sooner and water trade routes could have a longer reach ? like 40 instead of 30 ?...
     
  17. Zegangani

    Zegangani Prince

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    @MrRadar could be right. How many Players are using the Apocalypse Mode? probably not a lot. I think it's the least used Mode. And seeing Firaxis has made an update for Red Death, why shouldn't they make also an update for a Mode that's rarely used (especially a practically new One)?

    The Apocalypse Mode is (beside C&M) the only Mode (that we got so far) that could improve the Late-Game, and including Zombies into the Mode would be a nice and smart move in that direction.

    I still can't beleave that the last Mode of NFP is going to NOT be a realistic and historically accurate one. Maybe That's the reason why they are making Portugal and Zombies in the same DLC, because they know that it's going to sell, despite many People won't like the Mode. And tbh I'm/would be ok with that, that's Business, but it would really make me feel let down. So much Potential to the Game, yet we just got/get stuff that doesn't belong to Civ (at least the Apocalypse Mode could have been a Future-Era Mode with Zombies - I would love to play that Scenario (Vanilla, not Scenario play)).
     
  18. Ryansinbela

    Ryansinbela Prince

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    Isn’t the Palgum a building
     
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  19. Duke William of Normandy

    Duke William of Normandy King of England & Unofficial Welcoming Committee

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    Oh, right I forgot that! Oops...
     
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  20. gaiko

    gaiko Warlord

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    "What could Portugal bring as a novelty?"

    Well I hate to bring this up, but one of Portugal's unique contributions was pioneering the Atlantic-African slave trade. CivX has never directly modeled slavery, so there my be ways to simulate this abstractly outside the home continent of Portugal.

    The other unique was that Portugal was the first European state to round the Cape and enter the Indian Ocean. The Estado da India then captured by force most of the trade in that ocean and points further east.
     
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