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positive and negative effects of rivers

Discussion in 'Civ3 - General Discussions' started by Drahkkael, Feb 20, 2005.

  1. Drahkkael

    Drahkkael Chieftain

    Joined:
    Dec 28, 2004
    Messages:
    99
    What are the negative effects of rivers that cracker's article talks about? I am a little unclear on this
     
  2. Grille

    Grille panel insect

    Joined:
    Dec 19, 2002
    Messages:
    2,709
    Location:
    Kiel, Germany
    Don't know the article in question I think, but I guess the negative effect stated is the movement penalty before engineering (edit: which means: crossing a river costs 1 movement point/edit...). That could be an issue if you e.g. need to move defenders around.
     
  3. sennomulo

    sennomulo Friendly

    Joined:
    Feb 9, 2005
    Messages:
    532
    Location:
    New York
    Also I suppose if your enemy had a river he could fortify troops on one side and they would have a defensive bonus, which would be negative for the player.
     
  4. Whomp

    Whomp Keep Calm and Carry On Retired Moderator

    Joined:
    Dec 17, 2004
    Messages:
    18,198
    Location:
    Chicago
    Cracker's article relates to the movement penalty of crossing a river. IE A worker or settler on a road will end their turn after they cross a river. The point is to develop the side of the river that will allow growth to occur the fastest.

    The benefits of rivers are huge because you can grow to pop 12 without building a aqueduct and you get a commerce bonus.
     
  5. bobgote

    bobgote Trousers

    Joined:
    Apr 14, 2002
    Messages:
    4,786
    Location:
    Melbourne, VIC
    there's also the flood plains causing disease thing.
     

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