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Possible? Alter Diplomatic AI

Discussion in 'Civ5 - Creation & Customization' started by dmieluk, Oct 20, 2010.

  1. dmieluk

    dmieluk Chieftain

    Joined:
    Feb 15, 2007
    Messages:
    28
    I installed ModBuddy and investigated a little. I can see the XML thresholds for the diplomatic states and responses. I was hoping to find that the logic for the diplomatic AI was implemented in LUA, but I cannot see it. I'm guessing the logic is in C++ and in the gamecore dll? The question is, can mod buddy assist in any way, with regard to editing the core logic of the diplo AI?
     

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