Possible to edit city ranged attack strength?

Joined
Apr 11, 2015
Messages
438
Is it possible to edit city ranged attack strength, i.e. the amount of damage a city's ranged attack ability does?
 
Yes, in GlobalDefines.xml there is:

Code:
<Row Name="CITY_STRENGTH_DEFAULT">
            <Value>800</Value>
        </Row>
        <Row Name="CITY_STRENGTH_POPULATION_CHANGE">
            <Value>40</Value>
        </Row>
        <Row Name="CITY_STRENGTH_UNIT_DIVISOR">
            <Value>500</Value>
        </Row>
        <Row Name="CITY_STRENGTH_TECH_BASE">
            <Value>5.5</Value>
        </Row>
        <Row Name="CITY_STRENGTH_TECH_EXPONENT">
            <Value>2.8</Value>
        </Row>
        <Row Name="CITY_STRENGTH_TECH_MULTIPLIER">
            <Value>1</Value>
        </Row>
        <Row Name="CITY_STRENGTH_HILL_CHANGE">
            <Value>500</Value>
        </Row>
        <Row Name="CITY_ATTACKING_DAMAGE_MOD"> <-------------------------------------------------------------------------------------------------------------------------------------------------
            <Value>100</Value>
        </Row>
        <Row Name="ATTACKING_CITY_MELEE_DAMAGE_MOD">
            <Value>100</Value>
        </Row>
        <Row Name="CITY_ATTACK_RANGE">
            <Value>2</Value>
        </Row>
(100 = 1 City Strength)
 
Thanks. I'm guessing that the city ranged attack strength is CITY_ATTACKING_DAMAGE_MOD, although it may not be as simple as halving this value to halve damage, when other modifiers are taken into account.
 
Having done some testing, "CITY_ATTACKING_DAMAGE_MOD" had no effect on city ranged attack strength, but "CITY_RANGED_ATTACK_STRENGTH_MULTIPLIER" did.
 
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