gamemaster3000
Warlord
- Joined
- Dec 6, 2005
- Messages
- 159
Trying to get through the learning curve of placing cities and their districts, figured the best way to do this would be to see what the correct answers look like.
Template:
City name / leader:
Screenshot in spoiler tags:
[spo iler][/spo iler]
Why did the terrain make this city so great?
How do nearby cities make this city better?
What adjacency bonuses are you getting?
If you could go in the map editor what could make the city even better?
Starting water:
Pop:
Hammers/Turn:
Gold/Turn:
Beakers/Turn:
Culture/Turn:
Faith/Turn:
Districts (Y/N)
Aerodrome:
Aqueduct:
Campus:
Commercial:
Encampment:
Entertainment:
Harbor:
Holy Site:
Industrial:
Neighborhood:
Spaceport:
Theater:
Wonders:
And if you're real ambitious, Great Works:
Template:
City name / leader:
Screenshot in spoiler tags:
[spo iler][/spo iler]
Why did the terrain make this city so great?
How do nearby cities make this city better?
What adjacency bonuses are you getting?
If you could go in the map editor what could make the city even better?
Starting water:
Pop:
Hammers/Turn:
Gold/Turn:
Beakers/Turn:
Culture/Turn:
Faith/Turn:
Districts (Y/N)
Aerodrome:
Aqueduct:
Campus:
Commercial:
Encampment:
Entertainment:
Harbor:
Holy Site:
Industrial:
Neighborhood:
Spaceport:
Theater:
Wonders:
And if you're real ambitious, Great Works: