Unit promotions are one of those little gems that excite me every time I get one regardless of the situation/state of the game. Civ V offers quite a few to choose from and I feel my promotion strategies differ quite a bit from Civ IV. How do you generally promote your units - and why? Here's my general promotion tendencies (forgive me for not knowing promotion names): Scout 1. +1 Sight 2. +1 Movement 3. Faster Healing Melee and Ranged Units 1. Open Terrain Level I, II, III 2. Heal While Moving 3. Attack Multiple Times Per Turn Siege Units 1. Open Terrain I, II, III 2. City (as soon as open) 3. Attack Twice Per Turn Naval 1. Land Bombardment I, II, III Tanks 1. Open Terrain I, II, III 2. Heal While Moving 3. Attack Multiple Times Per Turn (I think they offer this) Bombers 1. Land Bombardment I, II (never gotten past this yet) The exception to these rules are instances where healing immediately would save the battle, which I occasionally due - but try to avoid. My favoritism with open terrain bonus is that I like to wipe out units on the first try and I avoid ever attacking units in rough terrain - so I let them get into the open and then wipe 'em out. The noticeable difference between my Civ V and Civ IV promotions is I NEVER create medic units - I feel units heal fast enough in Civ V, and in Civ IV it took FOREVER.