Aussie_Lurker
Deity
As much as I love Civilisation VI, I currently feel like there is somewhat of an imbalance within the current Great People system, largely due to when certain districts arrive, & I feel this needs to be rectified.
Have Some Improvements Generate GPP's: Even before we get districts, certain Improvements over Resources should grant a tiny amount of GPP's to the player when worked. Marble, Copper & Dyes could contribute towards Great Artists, Stone, Dyes, Sheep & Dairy could likewise contribute to Great Writers (inks & stuff to write on). Stone, Marble, Gypsum, Iron & Copper could contribute to Great Engineers, Sheep, Dairy, Deer, Elephants & Horses-as odd as it sounds-could contribute to Great Musicians.....as many of these animals' parts were used to fashion the earliest instruments. These resources-when worked-would only contribute a fraction of a point each, but I believe even that would help partly rectify the imbalance of the somewhat late arrival of many Great People types.
More Great People per Era: At the moment, someone gets a Classical Great Person, & you're suddenly gunning for a Medieval Great Person, which jacks up the cost quite significantly. Instead, I'd rather each game had around 3 Great People-of each Type-per Era. Also, where a Great Person doesn't exist for a certain Era (like Great Musicians) the cost of getting that Great Person should scale with the rest of the Great People (for example, if the first Great Musician doesn't arrive until the Industrial Era, it should still cost the same as if they were from the Classical Era).
Great Musicians: This is where I feel the Game misses the mark. There are loads of Great Composers in the Medieval & Renaissance Eras, yet Great Musicians are only listed from Industrial Era on. Similarly, I genuinely believe we need more places that can generate Great Musician Points & can be a site to place Great Works of Music. Civilisation 5 had Guilds as National Wonders, & I feel that some kind of Guild District-that can only be built once per empire, would be a great addition to the game. Likewise, Amphitheatres should be able to store works of music as well as writing & Religions that have Choral Music as a Belief should gain a slot for Great Music Works within them. Lastly, we need an Opera House or Theatre building for the Theatre District....as a place where music can be placed.
Anyway, just some thoughts. Hopefully the next expansion can address these issues.
Have Some Improvements Generate GPP's: Even before we get districts, certain Improvements over Resources should grant a tiny amount of GPP's to the player when worked. Marble, Copper & Dyes could contribute towards Great Artists, Stone, Dyes, Sheep & Dairy could likewise contribute to Great Writers (inks & stuff to write on). Stone, Marble, Gypsum, Iron & Copper could contribute to Great Engineers, Sheep, Dairy, Deer, Elephants & Horses-as odd as it sounds-could contribute to Great Musicians.....as many of these animals' parts were used to fashion the earliest instruments. These resources-when worked-would only contribute a fraction of a point each, but I believe even that would help partly rectify the imbalance of the somewhat late arrival of many Great People types.
More Great People per Era: At the moment, someone gets a Classical Great Person, & you're suddenly gunning for a Medieval Great Person, which jacks up the cost quite significantly. Instead, I'd rather each game had around 3 Great People-of each Type-per Era. Also, where a Great Person doesn't exist for a certain Era (like Great Musicians) the cost of getting that Great Person should scale with the rest of the Great People (for example, if the first Great Musician doesn't arrive until the Industrial Era, it should still cost the same as if they were from the Classical Era).
Great Musicians: This is where I feel the Game misses the mark. There are loads of Great Composers in the Medieval & Renaissance Eras, yet Great Musicians are only listed from Industrial Era on. Similarly, I genuinely believe we need more places that can generate Great Musician Points & can be a site to place Great Works of Music. Civilisation 5 had Guilds as National Wonders, & I feel that some kind of Guild District-that can only be built once per empire, would be a great addition to the game. Likewise, Amphitheatres should be able to store works of music as well as writing & Religions that have Choral Music as a Belief should gain a slot for Great Music Works within them. Lastly, we need an Opera House or Theatre building for the Theatre District....as a place where music can be placed.
Anyway, just some thoughts. Hopefully the next expansion can address these issues.