Pottery v. Animal Husb.

I dont like to make a granary too fast unless I have some wheat or some deer.

I think more food is always good. Even with no granary tile bonuses the granary allows you to move a citizen to a hill or NW which just gives a huge bonus.
 
I think more food is always good. Even with no granary tile bonuses the granary allows you to move a citizen to a hill or NW which just gives a huge bonus.

I think if you dont see good food, go AH and use the hammers to make settlers. Dont waste turns on a vanilla granary that gives no bonus tiles.
 
I think we can all agree that it's all situational. :D

I find that going pottery first has been a staple for most of my starts. If I play a horse civ (russia, songhai, greece, mongolia, etc), then AH is often a no brainer since I want to know where the horses lie.
 
Great discussion. I almost always go for Pottery (and don't forget that it opens up sailing!), but now I see the other options and alternatives. I love the idea of settling on gems/silver or gold and researching mining. What a great way to get that resource without a worker!
 
Does anyone go mining first? If my only luxuries are mine or quarry based AND I have farmable food nearby I find it is the most natural choice. DOn't go writing first all that often as I wont be able to build a library until I've had time to put a worker and a couple of scouts (or scout warrior) out first.


I very frequently take mining first. I almost always settle on top of gold, silver, gems, or copper when I get the chance, so mining = immediate trade bait without requiring a worker or wasting worker turns. I won't settle on top of salt, but if I've got salt in my capital, you better believe that salt mines are my #1 priority!
 
Maybe I am not playing optimally, but I always develop the techs I need to improve my luxury items as a high priority.

Another priority would be Pottery for granary if there's a few improvements that benefit from the granary.

Another is The Wheel if on a river. I usually build water mill or granary early on depending on circumstances.

And some situations call for sailing, to develop ocean resources. A second city sometimes benefits from optics to build lighthouse.

Just wondering why a lot of the posts don't mention luxury items as a factor for which techs to get?
 
sailing is entirely dependant on the civ u pick imo. getting it for carthage is a no brainer ( pottery into sailing first) but for Aztec's? probably not, more likely to get AH first for the production and floating gardens. things like whales and crabs are pretty good to start with for growth, even without light house.

mining for chopping Forrest for a production boost early on, this is the best reason ive heard so far. might be a way to get that early barracks fast.

my usual start is scout - scout - shrine - then mabey monument or w/e

now u wanna make me want to try scout-worker-baracks ( honour). time to play some Russia :D
 
Interesting debate.

I have recently been playing with founding my Capital on a mine based lux (gold, silver gems or copper), so I would naturally run with mining first. However, in my latest game I settled on gold and then went pottery because there were calendar based lux's close, but decided to take mining second as I came across another civ quite quickly as I wanted the lux to sell.

AH has never really been a major factor for me, it's always been a lower priority. Getting those tech based skills first, such as writing has always seemed "right".

My general build order is Scout => Monument => Worker => Archer, sometimes switching worker & archer around, if I can steal a worker from somewhere.
 
Yeah Jelster, I think you've spelled out why I never questioned taking Pottery 1st until a couple months ago. Just having lost a few games to failing the initial rush of a second neighbor, starting a new game (americans) did not have a horse UU to build but what I found is that when I could chop forests for two horsemen, I was able to use them far more efficiently to defend 3 cities and other duties. My military diplomacy status stopped being so vulnerable as well. But I lost the GL race and then lost Petra with 10 turns left on it and quit out. I suppose like many have said, going for horses is a pretty rarified circumstance.
 
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