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Power and Diplomacy

Discussion in 'Alpha Centauri' started by Concept, Sep 21, 2020.

  1. Concept

    Concept Chieftain

    Sep 22, 2009
    In a game of 3 players, who is most likely to win?
    Faction A = power rating of 3/12 of the total.
    Faction B = power rating of 4/12 of the total.
    Faction C = power rating of 5/12 of the total.

    Just like in the board game of monopoly, before one player is 1/2 likely to win in a Free for all,
    the 2 lessor Factions are likely to team up and conspire against Faction C in this case for that reason before dualing it out themself.

    In the game of Alpha Centauri, this can be done by trading technologies. (kind of like trading properties in monopoly, but not quite).

    Hence an A&B alliance will likely defeat Faction C, because of their Technological synergy as well as their Conspiracy Theory.

    In a World War 2 like Scenario:
    Let's call Faction A = Soviet Union
    Let's call Faction B = Nazi Germany
    Let's call Faction C = United States

    So, If Faction B traitors Faction A too soon; like the broken Warsaw Pact, then the United States will use Faction A against Faction B, with overwhelming power to defeat Faction B, winning the game!

    So, how should each Faction play their cards, hypothetically so that they can win?

    History did turn out right for the United States! But, what if Faction B, "Nazi Germany" played it differently? Would Faction C end up toast?

    Does anyone here have stories on how they weren't the most powerful faction, but were able to defeat the most powerful faction, given their alliance they were in, and then win the game?

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