Power versus Ethics of Slavery Civic

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Do not meddle in the affairs of moderators, for you are crunchy and go well with ketchup.
 
Wow, thats some quality trolling.

...

@guerilla:

I run slavery in warfare situations. I feel that it is a necessary evil. :sad:

You see, my enemies are at war against civilization itself--the best civilization, mine. :king:

So when i attack them, I'm just liberating them. :cool:

But then their misguided former citizens are unhappy. :(

They are so unhappy that they are starving. :cry:

They won't work their own fields voluntarily, even to feed themselves. :mad:

That's how unnecessarily angry they are! All just because I conquered their city--for their own good. What's a wise leader to do in this situation?

Well, I whip them into catapults. :goodjob:

Without me showing them proper respect for authority, they'd all starve to death. :king:
 
I am loving Guerilla's epic method acting. This guy is taking role play gaming to new levels.

I half expect him to establish himself as a benevolent dictator of some forgotten third world country and lead it towards a CIV victory condition just so he can put himself in the right mindset to play a glorious 5 day CIV campaign.
 
@Guerrilla: so you are against slavery but not against chopping trees? You know that trees are also living being right? Sorry, but I can keep a conversation with people who want to hurt my friend the trees. You are killing the planer by chopping then
 
Someone do a vegan roleplay, no building pastures or camps allowed. EDIT: and no fishing boats either. Almost forgot.
 
Someone do a vegan roleplay, no building pastures or camps allowed. EDIT: and no fishing boats either. Almost forgot.

Fish are not animals, c´mon!!! They are just... fish





When i posted that seafood pic, i surely did not expect looking like the thread starter of an ethics discussion oO

Ohhh.. but you did sire!!
 
Someone do a vegan roleplay, no building pastures or camps allowed. EDIT: and no fishing boats either. Almost forgot.

Heh, that really does sound cool. How about a hippie challenge:

During the entire game you may not build Pastures, Camps, Lumbermills, Mines, Wells, Offshore Platforms, Whaling Boats, Fishing Boats, Workshops, or Forts. Any such improvements you might acquire (through conquest or culture etc.) must be pillaged immediately. You may also not chop any forests or jungles.

You may not build any buildings that give unhealth, be it directly, through power or through resources (even if you can never actually get these resources, such as oil or coal), unless you already have a Recycling Center in that city. You may never build Coal Plants or Nuclear Plants. You may never build Jails (unless you have a UB replacing it), Security Bureaus or Intelligence Agencies.

You may not through trade aquire any animal (that counts Ivory, seafood and Fur too) or mining resources. Should you have accidentally founded one of your cities on any of these resources you must give that city to someone else at the earliest opportunity.

You must do everything you can to keep the peace, give in to every tribute or gift demand as long as it doesn't force you into a civic you aren't allowed to run (see below), never declare war or enter defensive pacts, and end any war that is declared on you as soon as possible through negotiation. You must also try to end wars between other civs, be it through bribery or AP/UN. You may not demand tribute from other civs, but you may ask for gifts. If someone asks you to switch into a civic you are allowed to have (see below) or a different religion you must also comply. The only demands you must not comply with are switching into a forbidden civic, declaring war or cancelling trade agreements with others (you are allowed to pick whichever option you want when asked for the latter).

Excluding Scouts and Explorers, you may not train more military units than you have cities. You are not allowed to capture any cities that didn't at one point belong to you already. You are not allowed to pillage improvements except for the ones you must pillage according to the above rule regarding that. You are not allowed to build any Nukes, or even the Manhattan Project for that matter.

You may not switch out of your initial civics, or any civics really, unless you are switching to the following: Any Government civic but Police State or Despotism (you must switch out of this as soon as possible), any Legal civic but Nationhood or Barbarism (same as Despotism), Emancipation, any Economy civic, any Religion civic but Theocracy. The following civics have the highest priority and must be adopted as soon as possible and may not be switched out of unless you are asked by an AI to switch into another, not forbidden, civic: Universal Suffrage followed by Representation followed by Hereditary Rule (i.e. If you can run US do it, if that's not possible run Representation and if you haven't unlocked that either run HR), Free Speech, Emancipation, Environmentalism, Pacifism or Free Religion (both of which have the same priority, allowing you to choose).

You must beeline techs that unlock civics with the highest priority, though the exact order you may determine yourself. Everything else you must trade or steal (yo information should be free, maaaaaaan) for.

For bonus points play Gandhi of India.

There, that should just about cover it. Now who is masochistic enough togo play a game with those rules? :lol:
 
You guys are going to attract the mods if you keep being mean.

Just sayin...
 
You guys are going to attract the mods if you keep being mean.

Just sayin...

Who is being mean? All I did was suggest a new way of playing the game. :confused:
 
Well TL;DR can any more experienced player comment on the chop-vs-whip hammers thing? This is the second time I've seen someone claim they get more hammers from chops than whips, and it sounds like utter nonsense to me. I mean, I've never counted but I think I do maybe 20-30 chops over the course of a typical game while I probably crack the whip at least a hundred times, and probably 2 or 3 hundred.

I think, the next game I play I will have a spreadsheet open so I can keep track of all hammers from chops and all hammers from the whip and then compare them.
 
Funny thing here is that any non-local who lives in Australia, North and South America (and cant relate to grand-grand-many grand-father/mother from that region) support Slavery and Conquest in general.. because thats how these lands got free from local tribes.. :D Oh, I love this game, creates so much "side emotions"... Like - some time ago it was regular stuff to kill Stalin in civ4 because my grandfather was sent to Sibiria because was on "wrong side" during war (both sides were wrong at some point of war). Funny that German hasn't 4th leader... could kill him too (he was the "wrong side") :D
 
I live in a city full of whipped buildings, that was built with a whipped settler.
 
Like - some time ago it was regular stuff to kill Stalin in civ4 because my grandfather was sent to Sibiria because was on "wrong side" during war (both sides were wrong at some point of war).

Aw, isn't it cute how you try to trivialize Nazi-Germany's war crimes by pointing an accusing finger at the allies? No, no it really isn't. There are few points in history where you have a clear cut wrong side, but WWII definitely is one of those few points.
 
Nazi Germany's civics were definitely Police State, Nationalism, Slavery, Mercantilism, and...Free Religion :D

It would be Theocracy if National Socialism were a religion but since it ain't...
 
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