PPQ_Purple
Purple Cube
- Joined
- Oct 11, 2008
- Messages
- 5,442
Fall Further/Rise from Erebus/Ashes of Erebus/Final Fixes Reborn is a mod that has gone through even more modifications than it has names. And one inevitable and regrettable result of this development is that as units changed and civilizations were added he number of unique models has not been keeping pace. I have taken it upon my self to correct this. Or at least to die trying.
This thread is going to be the primary place for all the screenshots, information and eventually releases of my work. So if you are interested in that sort of thing make sure to check in once in a while. Maybe you'll see something you like.
Finally, this is a discussion thread so feel free to make suggestions and provide criticism. I will take everything into account. Also like praise. If there is any of that to go around don't be shy about it either.
The units created so far:
View attachment 475340 View attachment 475341
Light cavalry version
View attachment 475344 View attachment 475345
Heavy cavalry version
View attachment 475342 View attachment 475343
And a little something I cooked up because I am crazy like that.
Not surprisingly for a society that values technology and science the Mechanos Great Engineer finds him self quickly advancing through the ranks of the machine cult.
Lizardmen merchants may chose to imitate the clothes of their foreign counterparts but given their choice of mounts this does little to put their customers at ease.
This module, as with all my work in general is released under the following very specific license:
1. Things you may do:
- Download the units.
- Use the units in any mod, module or even other non comercial projects completely unrelated to CIV.
- Redistribute these units and any modifications there off that you wish to create.
2. Things you may not do:
- Redistribute the units without a copy of this license, link to this thread and the credits.txt file contained in each of the unit folders.
- Claim ownership of the units.
- Earn money off the units in any way shape or form.
3. Things I will not do:
- Guarantee that any of this works or that it won't be infested with a virus, break you computer, kill you or otherwise provide any sort of warranty or grantee of protection from harm incurred by the use of these models.
No person starts from scratch. We all build on the backs of those that came before us. Here is a list of those whose work I used:
This thread is going to be the primary place for all the screenshots, information and eventually releases of my work. So if you are interested in that sort of thing make sure to check in once in a while. Maybe you'll see something you like.
Finally, this is a discussion thread so feel free to make suggestions and provide criticism. I will take everything into account. Also like praise. If there is any of that to go around don't be shy about it either.
The units created so far:
Spoiler Bannor :
Spoiler Catapult :
A relatively simple mod of the standard catapult to include a shield I found on some elite Bannor units and a slightly different texture. Not a huge departure but it does make it look suitably martial.
Spoiler Cannon :
Spoiler Mechanos :
Spoiler Paladin :
Spoiler Knight/Cavalry :
View attachment 475340 View attachment 475341
Light cavalry version
View attachment 475344 View attachment 475345
Heavy cavalry version
View attachment 475342 View attachment 475343
And a little something I cooked up because I am crazy like that.
Spoiler Worker/Operator :
Spoiler Airship :
I always disliked the vanilla airship for the mechanos. It just looks so out of place. So I googled up "steampunk airship" and went and made my own version.
Spoiler Warrior :
Emerging from underground and with a working knowledge of copper Mechanos warriors are on average both better armed and smarter dressed than their counterparts. For all the good that will do them.
Spoiler Great People :
Spoiler Engineer :
Not surprisingly for a society that values technology and science the Mechanos Great Engineer finds him self quickly advancing through the ranks of the machine cult.
Spoiler Mazatl :
Spoiler Great People :
Spoiler Merchant :
Lizardmen merchants may chose to imitate the clothes of their foreign counterparts but given their choice of mounts this does little to put their customers at ease.
Spoiler Malakim :
Spoiler Paladin :
Spoiler Calabim :
Spoiler Archer :
Spoiler Longbowman :
Spoiler And Horsearcher :
Spoiler Horseman :
Spoiler Knight :
Spoiler A picture of all of them in the game. :
Spoiler Hunter :
Spoiler Scout :
Spoiler Catapult :
Spoiler Legion of D'tesh :
Spoiler Ljosalfar :
Spoiler Great People :
Spoiler Healer :
Spoiler Religious units :
Spoiler Ashen Veil :
screenshot pending
Spoiler Empyrean :
screenshot pending
Spoiler Fellowship of Leaves :
screenshot pending
Spoiler runes of Kilmorph :
screenshot pending
Spoiler Infernal :
Spoiler Catapult: Only works in the SVN version :
screenshot pending
Spoiler Downloads :
Spoiler Licence :
This module, as with all my work in general is released under the following very specific license:
1. Things you may do:
- Download the units.
- Use the units in any mod, module or even other non comercial projects completely unrelated to CIV.
- Redistribute these units and any modifications there off that you wish to create.
2. Things you may not do:
- Redistribute the units without a copy of this license, link to this thread and the credits.txt file contained in each of the unit folders.
- Claim ownership of the units.
- Earn money off the units in any way shape or form.
3. Things I will not do:
- Guarantee that any of this works or that it won't be infested with a virus, break you computer, kill you or otherwise provide any sort of warranty or grantee of protection from harm incurred by the use of these models.
Spoiler Credits :
No person starts from scratch. We all build on the backs of those that came before us. Here is a list of those whose work I used:
- Everyone who contributed to the original art for this mod
- Everyone who contributed to the original art of CIV and its expansions BTS and Warlords
- Everyone who contributed to the varietas delectat mod.
- Special thanks to: SaibotLieh for helping me find and fix various bugs.
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