Orion Pax
Warlord
- Joined
- Mar 19, 2019
- Messages
- 152
Curious to hear what map typs folks are playing these days (and why)?
For me, I have settled in on Big and Small for a while now. As others have expressed, it gives lots of land mass variety and opportunities for expansion. Basically continents but with islands. Islands that matter anyway, not one-tile nothings. I like varying between "normal continents" and "massive continents." But I'm not huge on de facto archipelago, so low sea level. But since Big and Small already generates more land than other types, I find it good to add a good handful more civs to fill out the world.
Considerations of what is most "fair" (i.e. to the AI, which doesn't know map type in advance), I am sympathetic with. Pangea has been pointed to as most fair to AI since they are not isolated and don't have to overcome their difficulty with sea expansion/war. And fractal is arguably most random. But I just hate having to forgo meaningful sea exploration. I want Astronomy to matter. And Big and Small usually still retains a fair amount of unknowns, but also civ connections for all parties from larger landmasses and more landmasses of all sizes afield.
Other thoughts?
For me, I have settled in on Big and Small for a while now. As others have expressed, it gives lots of land mass variety and opportunities for expansion. Basically continents but with islands. Islands that matter anyway, not one-tile nothings. I like varying between "normal continents" and "massive continents." But I'm not huge on de facto archipelago, so low sea level. But since Big and Small already generates more land than other types, I find it good to add a good handful more civs to fill out the world.
Considerations of what is most "fair" (i.e. to the AI, which doesn't know map type in advance), I am sympathetic with. Pangea has been pointed to as most fair to AI since they are not isolated and don't have to overcome their difficulty with sea expansion/war. And fractal is arguably most random. But I just hate having to forgo meaningful sea exploration. I want Astronomy to matter. And Big and Small usually still retains a fair amount of unknowns, but also civ connections for all parties from larger landmasses and more landmasses of all sizes afield.
Other thoughts?