Prepare for war: What do you do?

Veteranewbie

Prince
Joined
Dec 26, 2002
Messages
402
A few questions:
1. Do you build barracks in all/most cities before pumping units?
2 How far ahead if you are planning for an invasion i.e. 20 turns?
3. Do you build any other improvements in your core cities? How about border cities?
4. What is the best way to eliminate a civ?
5. Do you build any improvements in those 'outback' i.e. faraway from the battlefield+non-productive cities?
Anyway, can someone post their strats here? Thanks.
 
1. I build barracks in my best cities early, before I'm even thinking about war.
2. I keep a modest stockpile of offensive units always, but will switch most cities to war production and when each produces one more unit (5-10 turns, about), I attack.
3. In try to eliminate cities quickly (1 turn, 2 tops) but don't generally fight wars of elimination.

Usually, I am prepared for war but wait for a civ to declare war on me, then I take a few of their cities that are near my border or I've otherwise had my eye on. :mutant:
 
1. Only in those cities that will be pumping units, i.e. those that are done with most everything else and have high production (usually one means the other).
2. Depends, sometimes I just decide to invade, other times I spend many, many turns waiting for the the proper mass of units to attack.
3. I build anything and everything that's useful. I build useful improvements first, then concentrate on military. When done properly this results in a fairly quick military victory with high culture.
4. What do you mean? The best way is to take all their cities and kill all their settlers....
5. If a city is so far away it produces only 1 spt, I use it as a worker factory. If I have many cities like this, then I'm probably winning the game, and don't need to research my own tech, so I switch to communism for increased production in faraway cities.

(Emperor)
 
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