Discussion in 'Team Epsilon' started by Memphus, Jun 24, 2007.
Please Post all Questions & Comments in here
Figgures that the turn will start to move quickly now that Memphus is gone!
I can pick up and play the save when I get home from work… but since I just got here, that's about 9-10 hours from now before I'm actually playing.
Dave – can you pick it up before then?
yeah, I can do it in... 8 hours!
Dave - are you still going to be able to get the save?
I'm home now. If I don't see anything from you in the next hour or so, I'll go ahead and play.
Looks Good ..P.S. I am back now
What do you think about switching to Nationhood once we get Rifling? Drafting 3 rifles/turn is really powerful, and will help prevent us from getting bogged down in war.
We will eventually need to switch from Bureaucracy to Free Speech anyway, and Nationhood fits nicely in between.
Although I have never tried this strategy before it does seem quite intriguing.
Wold we then replace our existing exterior city defenders with riflemen to boost our national defense? Or are they more for the offensive defense in our newly captured cities?
I am all for it, but speaking of the looming war is anyone going to draft up attack plans / routes?
DaveMcW Which of the two Fishing Cities did you imagine this Settler is going to?
The western one is easier to defend from Innovia.
Nice work on the updates Dave! I appreciate the screenshots.
P.S. Hopefully I'll be able to get back to opening the save myself here soon – but for now I can't open the saves.
I purchased BeyondTheSword, and it modified my vanilla civ. I had it set so I could play it without the CD, but now it wants the CD again - it's been so long since I used it, I've misplaced my copy. Anyway, just haven't had time to mess with it.
I don't understand the need to switch immediately - could someone explain it?
I get it that we'll get -25% War and the ability to draft, but what else am I missing?
The ability to draft Riflemen.
Once we get it. It is taking quite awhile for them to get it.
Since we don't have Oil on the continents anywhere, does that mean that we should build a city near the source of oil, or does that mean that Physics is very much needed since we need Uranium to get some ships we need.
Oil is a neccesity at some point becuase air units and tanks require it
With the Game speed normal and us 4 Turns Away from Communism we can save 1 turn of anarchy if we wait until we have both to switch governments (also this will mean we won't have to wait 5 turns for state property)
Unfortunately our empire is so big that switching 2 civics costs 2 turns.
It might delay state property a bit, but remember research will slow down once we leave Bureaucracy too.
You can count on Loco drafting like crazy (and they will soon obtain Rifling from Innovia). We need to out-draft Loco if we want this war to end quickly.
Also I think drafting Riflemen might be more efficient than whipping cannons in the holy city.
Sounds good just let me know
I've never really understood why drafting is such a good idea when you're the attacker: dont' they start with only 1/2 the HP than if they had been whipped? I would think that it'd be more important to produce Level 3 cannons than Level 1 cannons - more promotion options available (specifically, Accuracy)
Besides - aren't you only allowed to draft 3 units per turn? How could Loco out-draft us if we're both only allowed the same number of units?
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