Yes well the stats are way too tight together at the bottom to come up with anything else besides something like 3-4-1. All the possibilities are used up. I suppose they didn't want to glob things up, but the Civ 2 concept of Firepower might have been used to differentiate a Middle Ages Men-at-Arms from a Musketeer, just like they should've done something about Caravels sinking Submarines. A good combat/unit mod is definitely in order for Civ3. I love the game, just want it to get better. I hope someone has the extra lifetime to do it.
Walt