Preview: The Great War C3C

this has only happened once before to me, but apparently the editor acknoledges that putting units on the map shoulnt tanke 20 seconds each unit and its going through with a unit every second! The beta I expect will come within a few short hours!
 
US Intervention.

What about US Intervention as a Tech that France and
United Kingdom can research and which results in
auto-producing buildings?

Its the only trigger I can see right now.

Rocoteh
 
Wasnt Romania allied with France?

Rocotehs suggestion for the US troops is pretty much the best the game can do right now.
 
ON ARTILLERY:

Its a fact that AI is not strong in using Artillery for
offensives (understatement).

How do you think this should be handled?

1) Very few artillery pieces.

2) Ignore AI-weakness on Artillery. Many artillery units.

3) Other solutions

Rocoteh
 
Write to Firaxis and ask them what they're thinking. It's been 2 expansions and many patches, and it's pretty obvious that artillery is important, yet the AI is still completely inept with regards to it.
 
Krayzeenbk,

I would write to Firaxis, if I thought there
was a chance they should answer.......

Best Regards

Rocoteh
 
US intervention:

preplace the wonders that spawn american units, but make em require a resource which isn't visible at the start but becomes available with a certain tech. This way the wonder will always be there but won't begin spawning units until the tech is researched. Then you don't have the problem of AI not building the wonder.
 
Originally posted by Rocoteh
Krayzeenbk,

I would write to Firaxis, if I thought there
was a chance they should answer.......

Best Regards

Rocoteh

Aye, I wasn't very serious, but another letter on the stack might make them consider. If it even gets to anyone, that is.
 
Originally posted by Sarevok
this has only happened once before to me, but apparently the editor acknoledges that putting units on the map shoulnt tanke 20 seconds each unit and its going through with a unit every second! The beta I expect will come within a few short hours!
IIRC it goes faster if you close the minimap;)
 
Zeekater,

That sounds like a very good idea.
Maybe the best trigger.


Krayzeenbk,

That is right. With regard to customer-policy
I think the publishers of wargames 30 years ago
were better than the producers of strategy-games (computer)
of today.

That is: They did really listen 30 years ago.

Best Regards

Rocoteh
 
Shouldn't the German's get tanks...maybe i read ur unit list wrong but from what I read the Germans dont ever get Tanks....

Thats a mistake in my view because the Germans had tanks in WWI (they just got them later?)

Also do u intend to represent the missiles the Germans had (they shot them across the channel)? Do you intend to give the artillery lethal bombard? (i always like to just to make sure the importance of artillery is realized.... maybe a crazy notion but definately makes things interesting)
 
Missiles? Were there missiles in WW1? I think you're confused with WW2 and th V1 and V2.
 
Originally posted by Bobby Lee
Shouldn't the German's get tanks...maybe i read ur unit list wrong but from what I read the Germans dont ever get Tanks....

Thats a mistake in my view because the Germans had tanks in WWI (they just got them later?)

Also do u intend to represent the missiles the Germans had (they shot them across the channel)? Do you intend to give the artillery lethal bombard? (i always like to just to make sure the importance of artillery is realized.... maybe a crazy notion but definately makes things interesting)

Bobby Lee,

Since the scenario probably will run into 1920
Germany shall have tanks. I think that is right.

Missiles? You must be thinking of WWII.

Artillery lethal bombard? Yes maybe, if not means
that the human player get an to strong edge
against AI.

Best Regards

Rocoteh
 
If I might quote Keegan again, in early '18 the Allies had hundreds of tanks, while the Germans had ... ten. Perhaps rig the tech tree and/or starting techs help the British and French to get to Tanks well before the Germans?
 
Originally posted by The Last Conformist
If I might quote Keegan again, in early '18 the Allies had hundreds of tanks, while the Germans had ... ten. Perhaps rig the tech tree and/or starting techs help the British and French to get to Tanks well before the Germans?

The Last Conformist,

You are 100% right.

The British and the French should have tanks long time
before the Germans. As you say, rigging the tech
tree should solve this.

Best Regards

Rocoteh
 
Ok, im prolly wrong on the missiles...I'll go back and check....but like I said im prolly wrong...

I would have to say that giving the Germans tanks too far later is prolly a bad idea... they did get them later but I wouldnt quite say end of the war later.... maybe rig it up so they get em 6 months to a year after the allies? which if ur doing this on a scale of weeks would mean that they are at a serious disadvantage for awhile....UNLESS u wish to simulate that the it took the allies a little while to figure out how to use thier tanks... didnt they have a whole period in there where they spread em out instead of usin em right ( u know like a battering ram)
 
Bobby Lee,

I would say 1 year in difference is OK.

It will be 50 turns,a long time.

Best Regards

Rocoteh
 
Comments:

-You should make a new unit called the machine gunner (since they were one of the most important defensive infantry in the war).
-Also, make sure to make trench graphics.
-Are you making the infantry have the bombard ability (throw gas ability) or are you making a separate unit?
-You should make infantry very cheap, since in WWI, all active countries were mostly churning out infantry.
-Maybe you should make a unit called field medic (although kind of expensive), and they act as mobile cities with barracks, so if units go to them and fortify where they are, they heal in 1 turn or something

I wouldn´t mind to try out the beta. BTW, when will the real game be expected to be released (can you give at least the month)?
 
Re: machine gunners: Some of you are no doubt aware of the length and partly civil discussion about them in the thread for Marla and Gogf's WWI scen - those not may find arguments for various implementations of machine guns therein. Personally, I think they're best integrated in the infantry units, in the form of highish defense values, and perhaps a defensive bombard.

ShADoW^HawK: I'd appreciate if your sig wasn't so loud. ALL CAPS is a bit aggressive, and doing it in colour doesn't help.
 
ShADoW^Hawk,

I could answer some of questions, but I think
its better that Sarevok later responds all of them.
(He is currently doing intensive work with The Great War).

The Last Conformist,

I agree wth you, seldom have a single subject
triggered such a intensive discussion.


Best Regards

Rocoteh
 
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