jnebbe
Prince
- Joined
- Dec 14, 2019
- Messages
- 352
Prince, standard size and time, no huts vassals espionage random events, random civ -> Alexander
Really only playing bts so I can turn huts off and turn counter, probably a mod somewhere that does that for vanilla but I can't be bothered
First off, under what scenarios should you even rush? I decided here to rush because I had a unique unit that would help, a civ that was very close to me, and because he had a great capital+2gold nearby and I didn't want to let him boom with that. Anything else I should keep in mind? What leaders should I keep in mind, both that are good for rushing and that I shouldn't rush?
Start
moved scout, going to settle on hill
(forgot that only plains hills will give bonus hammer for capital, but I still think that's a good spot)
t1
settled athens, started worker, teching agriculture
t3
borders expanded and I see some silver, I can settle between those 2 plains hills and share the deer
t9
ok lincoln is extremely close and he has 2 golds, might rush him
t10
agriculture finished, teching mining
t15
met wang kon
washington is on a hill :/
t16
worker finished, farming the corn, starting a warrior
t17
mining finished, teching bw
I think im gonna rush Lincoln. I don't like him being this close and he has a really great city spot. Having phallanx means I basically don't have to get archery for a while since they will counter everything when defending
going to build 2 warriors and wait until athens grows to pop 3, then start a settler and chop it and settle near copper hopefully
18
met charlamange
t21
finished farm on corn, going to make a camp on deer to make sure i get 3 pop before finishing bw
t22
met peter
t26
ok so I'm growing much faster than I thought, going to finish this warrior then start a 2nd warrior, then switch to settler as soon as I grow to 4
actually I'm going to finish that warrior and then start the settler, I want to explore the east with this warrior and it doesn't make sense to wait to grow to 4 if I'll have an angry citizen
also idk what to do with this worker, ideally he could build something in 4 turns and then move into a forest on the 5th turn and then immediately begin chopping when bw finishes
I think im going to send him to the hill 1N of capital and start a mine
I could go 1W and start a farm but that's kinda pointless since an empty floodplain will give the same results
t28
lost scout while he was in a forest
t31
bw finished, copper to nw
also got slavery
going to settle 1NE of copper so I can get the rice too, sending my warrior over there because I think barbs can spawn now
there's a nice river nearby and I'm not 100% sure how rivers connecting cities work yet but I think it will minimize roads needed
I'm getting the wheel anyway
t32
worker finished mine, went into a forest and will start chopping next turn
t36
settler finishes in 1 turn, sending this worker up to the copper
I think I'm going to build a 2nd warrior and then let athens grow to 4, then whip a worker out. with 3 pop I could only save 1 turn by losing 1 pop and I dont think thats worth it
t37
warrior finishes in 2, grows to 4 pop in 3
t38
wheel just finished, teching AH
lincoln just got slavery so he just finished bw, I can't imagine that there's copper in his borders and the closest one is on that desert, I'll make sure he doesn't get that
(1N2W of sparta's rice, forgot a picture i guess)
t40
sparta founded, immediately mining copper
I'm building a barracks in athens, lincoln's archers will be like 7 strength so I really want city raider, i can't build phallanx right now anyway and it lets athens grow to 5
t45
mine finished and built a road on the mine, sending worker 1N to farm
so I'm pretty sure that all I need is a road 1W of athens to connect the cities, barracks just finished in athens so I'm going to whip a worker and do just that
t49
ok I didn't know rivers don't connect cities outside your borders, I think I just need a road on those 2 tiles between the cities?
build a warrior and scout in athens
starting a 3rd settler in athens since all I can make are warriors workers settlers and scouts
**splitting up post because of image limit**
Really only playing bts so I can turn huts off and turn counter, probably a mod somewhere that does that for vanilla but I can't be bothered
First off, under what scenarios should you even rush? I decided here to rush because I had a unique unit that would help, a civ that was very close to me, and because he had a great capital+2gold nearby and I didn't want to let him boom with that. Anything else I should keep in mind? What leaders should I keep in mind, both that are good for rushing and that I shouldn't rush?
Start
moved scout, going to settle on hill
(forgot that only plains hills will give bonus hammer for capital, but I still think that's a good spot)
t1
settled athens, started worker, teching agriculture
t3
borders expanded and I see some silver, I can settle between those 2 plains hills and share the deer
t9
ok lincoln is extremely close and he has 2 golds, might rush him
t10
agriculture finished, teching mining
t15
met wang kon
washington is on a hill :/
t16
worker finished, farming the corn, starting a warrior
t17
mining finished, teching bw
I think im gonna rush Lincoln. I don't like him being this close and he has a really great city spot. Having phallanx means I basically don't have to get archery for a while since they will counter everything when defending
going to build 2 warriors and wait until athens grows to pop 3, then start a settler and chop it and settle near copper hopefully
18
met charlamange
t21
finished farm on corn, going to make a camp on deer to make sure i get 3 pop before finishing bw
t22
met peter
t26
ok so I'm growing much faster than I thought, going to finish this warrior then start a 2nd warrior, then switch to settler as soon as I grow to 4
actually I'm going to finish that warrior and then start the settler, I want to explore the east with this warrior and it doesn't make sense to wait to grow to 4 if I'll have an angry citizen
also idk what to do with this worker, ideally he could build something in 4 turns and then move into a forest on the 5th turn and then immediately begin chopping when bw finishes
I think im going to send him to the hill 1N of capital and start a mine
I could go 1W and start a farm but that's kinda pointless since an empty floodplain will give the same results
t28
lost scout while he was in a forest
t31
bw finished, copper to nw
also got slavery
going to settle 1NE of copper so I can get the rice too, sending my warrior over there because I think barbs can spawn now
there's a nice river nearby and I'm not 100% sure how rivers connecting cities work yet but I think it will minimize roads needed
I'm getting the wheel anyway
t32
worker finished mine, went into a forest and will start chopping next turn
t36
settler finishes in 1 turn, sending this worker up to the copper
I think I'm going to build a 2nd warrior and then let athens grow to 4, then whip a worker out. with 3 pop I could only save 1 turn by losing 1 pop and I dont think thats worth it
t37
warrior finishes in 2, grows to 4 pop in 3
t38
wheel just finished, teching AH
lincoln just got slavery so he just finished bw, I can't imagine that there's copper in his borders and the closest one is on that desert, I'll make sure he doesn't get that
(1N2W of sparta's rice, forgot a picture i guess)
t40
sparta founded, immediately mining copper
I'm building a barracks in athens, lincoln's archers will be like 7 strength so I really want city raider, i can't build phallanx right now anyway and it lets athens grow to 5
t45
mine finished and built a road on the mine, sending worker 1N to farm
so I'm pretty sure that all I need is a road 1W of athens to connect the cities, barracks just finished in athens so I'm going to whip a worker and do just that
t49
ok I didn't know rivers don't connect cities outside your borders, I think I just need a road on those 2 tiles between the cities?
build a warrior and scout in athens
starting a 3rd settler in athens since all I can make are warriors workers settlers and scouts
**splitting up post because of image limit**