Prince of Darkness is a scenario designed for FfH Scenario Contest.
It's inspired by techumseh's Prince of Darkness scenario for Civ2.
This is still a work in progress, and is posted to request feedback.
The scenario can be installed by unpacking the attached zip in you FfH folder.
It is compatible with patch 'v'.
Be careful, as it replaces existing FfH files. Normally, this scenario doesn't make any modification that harms other scenarios or standard play but make a backup. I mean it, make a backup, you never know.
You should start the scenario by picking the menus "Single Player/Play A Scenario/Map for Prince of Darkness".
Loading the map from in-game World-Builder will probably not work.
The following files are modified, a few more are added:
CIV4EventInfos.xml
CIV4EventTriggerIndos.xml
CvRandomEventInterface.py
ScenarioFunctions.py
I attached 2 zips:
PrinceOfDarkness_0.1.zip is full with some images, and big.
PrinceOfDarkness_0.1 - NoArt.zip is much lighter to download, but you'll miss some (hopefully nice) pictures. I'll have to pak/compress the images when the scenario is finished.
Pick whichever you prefer, you don't need both, the bigger one is heavier only because of a few dds images.
Verzsion 0.2 has been added too. It's the full version, is compatible with patch y and has the Armageddon Counter rising and effects toned down a bit.
The last zip, Doviello-... is an alternative where I replaced most barbarian cities with Doviello cities. It's mostly untested but is slightly different in the sense Infernals aren't at war against barbarians in this version, which makes for less modifications. I only upload it for reference.
The start of the quest:
Your heroes fighting barbarians:
The Wise Men Isle:
Defeat these sons of Asena in order to rescue the wizard Ilmarinen, who will help you in your quest. His magicks depend on your starting mana, so your civ's choice will make him very different if you're a fireball launching hasted Amurite or a peaceful Elohim.
And more...
I hope you enjoy!
aburke made a fix for this scenario if you run into errors and use version BtS3.19 and FfH2 0.41m (or anything more recent), I suggest downloading
aburke's fix for FfH2 version 0.41m and replacing my file with his.
This is confirmed to work with patch 'o' of FfH2.
It's inspired by techumseh's Prince of Darkness scenario for Civ2.
This is still a work in progress, and is posted to request feedback.
The scenario can be installed by unpacking the attached zip in you FfH folder.
It is compatible with patch 'v'.
Be careful, as it replaces existing FfH files. Normally, this scenario doesn't make any modification that harms other scenarios or standard play but make a backup. I mean it, make a backup, you never know.
You should start the scenario by picking the menus "Single Player/Play A Scenario/Map for Prince of Darkness".
Loading the map from in-game World-Builder will probably not work.
The following files are modified, a few more are added:
CIV4EventInfos.xml
CIV4EventTriggerIndos.xml
CvRandomEventInterface.py
ScenarioFunctions.py
I attached 2 zips:
PrinceOfDarkness_0.1.zip is full with some images, and big.
PrinceOfDarkness_0.1 - NoArt.zip is much lighter to download, but you'll miss some (hopefully nice) pictures. I'll have to pak/compress the images when the scenario is finished.
Pick whichever you prefer, you don't need both, the bigger one is heavier only because of a few dds images.
Verzsion 0.2 has been added too. It's the full version, is compatible with patch y and has the Armageddon Counter rising and effects toned down a bit.
The last zip, Doviello-... is an alternative where I replaced most barbarian cities with Doviello cities. It's mostly untested but is slightly different in the sense Infernals aren't at war against barbarians in this version, which makes for less modifications. I only upload it for reference.
The start of the quest:

Your heroes fighting barbarians:

The Wise Men Isle:

Defeat these sons of Asena in order to rescue the wizard Ilmarinen, who will help you in your quest. His magicks depend on your starting mana, so your civ's choice will make him very different if you're a fireball launching hasted Amurite or a peaceful Elohim.

And more...
I hope you enjoy!
aburke made a fix for this scenario if you run into errors and use version BtS3.19 and FfH2 0.41m (or anything more recent), I suggest downloading
aburke's fix for FfH2 version 0.41m and replacing my file with his.
This is confirmed to work with patch 'o' of FfH2.