madscientist
RPC Supergenius
I am looki g to expand militarily via the ocean. Churchhill marathon speed, on a continanet to myself with some assorted settled island but in contact with all the other AIs.
I have rifling and astronomy, just ready to finish up chemistry which means I can build Galleons/Frigates and privateers. Military science and the ships of teh line are next on the tech menu.
Any suggestions on how to build a navy? Nothing so far except a few caravals and one token transport geely left.
My idea is to build several privateers (most AI have at least astonomy but not near chemistry yet) and start a harrassing/pillaging/blockading assault on the intended AI. Once I set this in motion I plan on building Galleons and Frigates, followed by the assault force. Sound reasonabel.
Also how do you use privateers efficiently? patrolling shores and wrecking seafood resources and occasional caravals? Blockading an enemy port for income? Leading the AI navy on a wild goose chace in order to get rid of the defending navy?
Suggestions appreciated.
I have rifling and astronomy, just ready to finish up chemistry which means I can build Galleons/Frigates and privateers. Military science and the ships of teh line are next on the tech menu.
Any suggestions on how to build a navy? Nothing so far except a few caravals and one token transport geely left.
My idea is to build several privateers (most AI have at least astonomy but not near chemistry yet) and start a harrassing/pillaging/blockading assault on the intended AI. Once I set this in motion I plan on building Galleons and Frigates, followed by the assault force. Sound reasonabel.
Also how do you use privateers efficiently? patrolling shores and wrecking seafood resources and occasional caravals? Blockading an enemy port for income? Leading the AI navy on a wild goose chace in order to get rid of the defending navy?
Suggestions appreciated.