I haven't looked into the editor yet as I am at work but I had an idea for increasing the number of Privateer units in the game. Basically I would have every attack ship have a corresponding countryless ship with the same stats except the cost would be increased showing the difficulty of supplying these ships without being cost.
On a different tract I would also have a Special Ops/Delta Force/Spy type units that would be country neutral like the Privateer. Is it possible to make a unit like this able to use railroads? I was thinking that if it was a Spy it should be able to blend in and so it should be able. Now the Special Ops/Delta Force (sorry for the US specific terminology....but I don't know what other countries call theirs) wouldn't be able to use the rail as it is hard to blend in but they would have excelent movement, like an explorer, to show their ability to improvise and use their LPCs when needed. They wouldn't have a very high defense but their attack would be good plus they could capture enemy workers and either massacre them or capture them and whisk them to the waiting Special Ops sub that has transport capabilities.
Has anyone already come up with ideas? Are they possible? And what do you think of them if they are possible...is adding them a worthwile endever?
On a different tract I would also have a Special Ops/Delta Force/Spy type units that would be country neutral like the Privateer. Is it possible to make a unit like this able to use railroads? I was thinking that if it was a Spy it should be able to blend in and so it should be able. Now the Special Ops/Delta Force (sorry for the US specific terminology....but I don't know what other countries call theirs) wouldn't be able to use the rail as it is hard to blend in but they would have excelent movement, like an explorer, to show their ability to improvise and use their LPCs when needed. They wouldn't have a very high defense but their attack would be good plus they could capture enemy workers and either massacre them or capture them and whisk them to the waiting Special Ops sub that has transport capabilities.
Has anyone already come up with ideas? Are they possible? And what do you think of them if they are possible...is adding them a worthwile endever?